#include "gui/dialogs/lua_interpreter.hpp"#include "gui/widgets/button.hpp"#include "gui/widgets/label.hpp"#include "gui/widgets/scroll_label.hpp"#include "gui/widgets/text_box.hpp"#include "gui/widgets/window.hpp"#include "desktop/clipboard.hpp"#include "game_config.hpp"#include "game_errors.hpp"#include "gettext.hpp"#include "play_controller.hpp"#include "resources.hpp"#include "scripting/plugins/manager.hpp"#include "scripting/game_lua_kernel.hpp"#include "scripting/lua_kernel_base.hpp"#include "serialization/string_utils.hpp"#include "serialization/markup.hpp"#include "log.hpp"#include "font/pango/escape.hpp"#include <sstream>#include <string>#include <vector>#include <functional>Go to the source code of this file.
Classes | |
| class | gui2::dialogs::lua_interpreter::view |
| class | gui2::dialogs::lua_interpreter::lua_model |
| The lua model is responsible to interact with the lua kernel base and keep track of what should be displayed in the console. More... | |
| class | gui2::dialogs::lua_interpreter::input_model |
| The input_model keeps track of what commands were executed before, and figures out what should be displayed when the user presses up / down arrows in the input. More... | |
| class | gui2::dialogs::lua_interpreter::controller |
| The controller is responsible to hold all the input widgets, and a pointer to the model and view. More... | |
Namespaces | |
| gui2 | |
| Generic file dialog. | |
| gui2::dialogs | |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
| #define | DBG_LUA LOG_STREAM(debug, log_lua_int) |
| #define | LOG_LUA LOG_STREAM(info, log_lua_int) |
| #define | WRN_LUA LOG_STREAM(warn, log_lua_int) |
| #define | ERR_LUA LOG_STREAM(err, log_lua_int) |
Variables | |
| static lg::log_domain | log_lua_int ("lua/interpreter") |
| #define DBG_LUA LOG_STREAM(debug, log_lua_int) |
Definition at line 51 of file lua_interpreter.cpp.
| #define ERR_LUA LOG_STREAM(err, log_lua_int) |
Definition at line 54 of file lua_interpreter.cpp.
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 16 of file lua_interpreter.cpp.
| #define LOG_LUA LOG_STREAM(info, log_lua_int) |
Definition at line 52 of file lua_interpreter.cpp.
| #define WRN_LUA LOG_STREAM(warn, log_lua_int) |
Definition at line 53 of file lua_interpreter.cpp.
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