#include "gui/dialogs/lua_interpreter.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/label.hpp"
#include "gui/widgets/scroll_label.hpp"
#include "gui/widgets/text_box.hpp"
#include "gui/widgets/window.hpp"
#include "desktop/clipboard.hpp"
#include "game_config.hpp"
#include "game_errors.hpp"
#include "gettext.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "scripting/plugins/manager.hpp"
#include "scripting/game_lua_kernel.hpp"
#include "scripting/lua_kernel_base.hpp"
#include "serialization/string_utils.hpp"
#include "serialization/markup.hpp"
#include "log.hpp"
#include "font/pango/escape.hpp"
#include <sstream>
#include <string>
#include <vector>
#include <functional>
Go to the source code of this file.
Classes | |
class | gui2::dialogs::lua_interpreter::view |
class | gui2::dialogs::lua_interpreter::lua_model |
The lua model is responsible to interact with the lua kernel base and keep track of what should be displayed in the console. More... | |
class | gui2::dialogs::lua_interpreter::input_model |
The input_model keeps track of what commands were executed before, and figures out what should be displayed when the user presses up / down arrows in the input. More... | |
class | gui2::dialogs::lua_interpreter::controller |
The controller is responsible to hold all the input widgets, and a pointer to the model and view. More... | |
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::dialogs | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
#define | DBG_LUA LOG_STREAM(debug, log_lua_int) |
#define | LOG_LUA LOG_STREAM(info, log_lua_int) |
#define | WRN_LUA LOG_STREAM(warn, log_lua_int) |
#define | ERR_LUA LOG_STREAM(err, log_lua_int) |
Variables | |
static lg::log_domain | log_lua_int ("lua/interpreter") |
#define DBG_LUA LOG_STREAM(debug, log_lua_int) |
Definition at line 51 of file lua_interpreter.cpp.
#define ERR_LUA LOG_STREAM(err, log_lua_int) |
Definition at line 54 of file lua_interpreter.cpp.
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 16 of file lua_interpreter.cpp.
#define LOG_LUA LOG_STREAM(info, log_lua_int) |
Definition at line 52 of file lua_interpreter.cpp.
#define WRN_LUA LOG_STREAM(warn, log_lua_int) |
Definition at line 53 of file lua_interpreter.cpp.
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static |