Operations activated from menus/hotkeys while playing a game. More...
#include "menu_events.hpp"#include "actions/create.hpp"#include "actions/move.hpp"#include "actions/undo.hpp"#include "chat_command_handler.hpp"#include "color.hpp"#include "display_chat_manager.hpp"#include "font/standard_colors.hpp"#include "formula/callable_objects.hpp"#include "formula/string_utils.hpp"#include "game_board.hpp"#include "game_config_manager.hpp"#include "game_end_exceptions.hpp"#include "game_initialization/multiplayer.hpp"#include "game_state.hpp"#include "gettext.hpp"#include "gui/dialogs/chat_log.hpp"#include "gui/dialogs/edit_label.hpp"#include "gui/dialogs/edit_text.hpp"#include "gui/dialogs/file_dialog.hpp"#include "gui/dialogs/game_stats.hpp"#include "gui/dialogs/gamestate_inspector.hpp"#include "gui/dialogs/label_settings.hpp"#include "gui/dialogs/message.hpp"#include "gui/dialogs/multiplayer/mp_change_control.hpp"#include "gui/dialogs/preferences_dialog.hpp"#include "gui/dialogs/simple_item_selector.hpp"#include "gui/dialogs/statistics_dialog.hpp"#include "gui/dialogs/terrain_layers.hpp"#include "gui/dialogs/transient_message.hpp"#include "gui/dialogs/units_dialog.hpp"#include "gui/widgets/retval.hpp"#include "help/help.hpp"#include "log.hpp"#include "map/label.hpp"#include "map/location.hpp"#include "map/map.hpp"#include "map_command_handler.hpp"#include "mouse_events.hpp"#include "play_controller.hpp"#include "playsingle_controller.hpp"#include "preferences/preferences.hpp"#include "replay.hpp"#include "replay_controller.hpp"#include "replay_helper.hpp"#include "resources.hpp"#include "savegame.hpp"#include "serialization/chrono.hpp"#include "serialization/markup.hpp"#include "scripting/game_lua_kernel.hpp"#include "scripting/plugins/manager.hpp"#include "synced_context.hpp"#include "units/helper.hpp"#include "units/ptr.hpp"#include "units/unit.hpp"#include "units/types.hpp"#include "whiteboard/manager.hpp"#include "sound.hpp"Go to the source code of this file.
Classes | |
| class | events::console_handler |
Namespaces | |
| events | |
| Handling of system events. | |
Macros | |
| #define | ERR_NG LOG_STREAM(err, log_engine) |
| #define | LOG_NG LOG_STREAM(info, log_engine) |
Variables | |
| static lg::log_domain | log_engine ("engine") |
Operations activated from menus/hotkeys while playing a game.
E.g. Unitlist, status_table, save_game, save_map, chat, show_help, etc.
Definition in file menu_events.cpp.
| #define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 84 of file menu_events.cpp.
| #define LOG_NG LOG_STREAM(info, log_engine) |
Definition at line 85 of file menu_events.cpp.
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static |