The Battle for Wesnoth  1.19.7+dev
Namespaces | Macros | Variables
mp_change_control.cpp File Reference
#include "gui/dialogs/multiplayer/mp_change_control.hpp"
#include "serialization/markup.hpp"
#include "formatter.hpp"
#include "formula/string_utils.hpp"
#include "game_board.hpp"
#include "game_display.hpp"
#include "preferences/preferences.hpp"
#include "gui/widgets/label.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/window.hpp"
#include "log.hpp"
#include "menu_events.hpp"
#include "team.hpp"
#include <functional>
Include dependency graph for mp_change_control.cpp:

Go to the source code of this file.

Namespaces

 gui2
 Generic file dialog.
 
 gui2::dialogs
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-lib"
 
#define ERR_GUI   LOG_STREAM(err, log_gui)
 
#define WRN_GUI   LOG_STREAM(warn, log_gui)
 
#define LOG_GUI   LOG_STREAM(info, log_gui)
 
#define DBG_GUI   LOG_STREAM(debug, log_gui)
 

Variables

static lg::log_domain log_gui ("gui/dialogs/mp_change_control")
 

Macro Definition Documentation

◆ DBG_GUI

#define DBG_GUI   LOG_STREAM(debug, log_gui)

Definition at line 40 of file mp_change_control.cpp.

◆ ERR_GUI

#define ERR_GUI   LOG_STREAM(err, log_gui)

Definition at line 37 of file mp_change_control.cpp.

◆ GETTEXT_DOMAIN

#define GETTEXT_DOMAIN   "wesnoth-lib"

Definition at line 16 of file mp_change_control.cpp.

◆ LOG_GUI

#define LOG_GUI   LOG_STREAM(info, log_gui)

Definition at line 39 of file mp_change_control.cpp.

◆ WRN_GUI

#define WRN_GUI   LOG_STREAM(warn, log_gui)

Definition at line 38 of file mp_change_control.cpp.

Variable Documentation

◆ log_gui

lg::log_domain log_gui("gui/dialogs/mp_change_control") ( "gui/dialogs/mp_change_control"  )
static