#include "gui/dialogs/units_dialog.hpp"
#include "formatter.hpp"
#include "game_board.hpp"
#include "gettext.hpp"
#include "gui/dialogs/edit_text.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/image.hpp"
#include "gui/widgets/label.hpp"
#include "gui/widgets/menu_button.hpp"
#include "gui/widgets/styled_widget.hpp"
#include "gui/widgets/text_box.hpp"
#include "gui/widgets/toggle_button.hpp"
#include "gui/widgets/unit_preview_pane.hpp"
#include "gui/widgets/window.hpp"
#include "help/help.hpp"
#include "log.hpp"
#include "replay_helper.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "serialization/markup.hpp"
#include "synced_context.hpp"
#include "team.hpp"
#include "units/helper.hpp"
#include "units/unit.hpp"
#include "units/ptr.hpp"
#include "units/types.hpp"
#include "utils/ci_searcher.hpp"
#include "whiteboard/manager.hpp"
#include <functional>
#include <string>
Go to the source code of this file.
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::dialogs | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
#define | LOG_DP LOG_STREAM(info, log_display) |
Variables | |
static lg::log_domain | log_display ("display") |
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file units_dialog.cpp.
#define LOG_DP LOG_STREAM(info, log_display) |
Definition at line 53 of file units_dialog.cpp.
|
static |