#include "gui/dialogs/units_dialog.hpp"#include "font/standard_colors.hpp"#include "formatter.hpp"#include "game_board.hpp"#include "gettext.hpp"#include "gui/dialogs/edit_text.hpp"#include "gui/dialogs/message.hpp"#include "gui/dialogs/transient_message.hpp"#include "gui/widgets/listbox.hpp"#include "gui/widgets/button.hpp"#include "gui/widgets/label.hpp"#include "gui/widgets/menu_button.hpp"#include "gui/widgets/text_box.hpp"#include "gui/widgets/toggle_button.hpp"#include "gui/widgets/unit_preview_pane.hpp"#include "gui/widgets/window.hpp"#include "help/help.hpp"#include "log.hpp"#include "replay_helper.hpp"#include "play_controller.hpp"#include "resources.hpp"#include "serialization/markup.hpp"#include "synced_context.hpp"#include "team.hpp"#include "units/helper.hpp"#include "units/unit.hpp"#include "units/ptr.hpp"#include "units/types.hpp"#include "utils/ci_searcher.hpp"#include "whiteboard/manager.hpp"#include <functional>#include <string>Go to the source code of this file.
Namespaces | |
| gui2 | |
| Generic file dialog. | |
| gui2::dialogs | |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
| #define | LOG_DP LOG_STREAM(info, log_display) |
Variables | |
| static lg::log_domain | log_display ("display") |
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file units_dialog.cpp.
| #define LOG_DP LOG_STREAM(info, log_display) |
Definition at line 53 of file units_dialog.cpp.
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static |