33 #include <SDL3/SDL_version.h>
35 #include <boost/circular_buffer.hpp>
36 #include <boost/math/constants/constants.hpp>
39 #define ERR_DP LOG_STREAM(err, log_display)
43 int linked_sdl_version = SDL_GetVersion();
44 return version_info(SDL_VERSIONNUM_MAJOR(linked_sdl_version), SDL_VERSIONNUM_MINOR(linked_sdl_version), SDL_VERSIONNUM_MICRO(linked_sdl_version));
49 int linked_sdl_version = SDL_GetVersion();
50 if(SDL_VERSIONNUM_MAJOR(linked_sdl_version) < major)
return false;
51 if(SDL_VERSIONNUM_MAJOR(linked_sdl_version) > major)
return true;
53 if(SDL_VERSIONNUM_MINOR(linked_sdl_version) < minor)
return false;
54 if(SDL_VERSIONNUM_MINOR(linked_sdl_version) > minor)
return true;
56 if(SDL_VERSIONNUM_MICRO(linked_sdl_version) < patch)
return false;
82 if(
surf ==
nullptr ||
dst ==
nullptr) {
83 PLAIN_LOG <<
"Could not create surface to scale onto";
111 if (
w == 0 ||
h ==0) {
116 if(
surf ==
nullptr ||
dst ==
nullptr) {
117 PLAIN_LOG <<
"Could not create surface to scale onto";
125 const uint32_t*
const src_pixels = src_lock.
pixels();
126 uint32_t*
const dst_pixels = dst_lock.
pixels();
132 for(
int ydst = 0; ydst !=
h; ++ydst, ysrc += yratio) {
134 for(
int xdst = 0; xdst !=
w; ++xdst, xsrc += xratio) {
138 const uint32_t*
const src_word = src_pixels + ysrcint*
surf->w + xsrcint;
139 uint32_t*
const dst_word = dst_pixels + ydst*
dst->w + xdst;
140 const int dx = (xsrcint + 1 <
surf->w) ? 1 : 0;
141 const int dy = (ysrcint + 1 <
surf->h) ?
surf->w : 0;
144 uint32_t rr,gg,bb,aa, temp;
146 uint32_t pix[4], bilin[4];
169 const int32_t
e = 0x000000FF & xsrc;
170 const int32_t
s = 0x000000FF & ysrc;
171 const int32_t
n = 0xFF -
s;
174 const int32_t we = 0xFF -
e;
177 pix[1] = *(src_word + dx);
178 pix[2] = *(src_word + dy);
179 pix[3] = *(src_word + dx + dy);
187 rr = bb = gg = aa = 0;
200 temp = (a * bilin[
loc]);
216 *dst_word = (a << 24) + (r << 16) + (
g << 8) +
b;
237 if(
surf ==
nullptr ||
dst ==
nullptr) {
238 PLAIN_LOG <<
"Could not create surface to scale onto";
246 const uint32_t*
const src_pixels = src_lock.
pixels();
247 uint32_t*
const dst_pixels = dst_lock.
pixels();
253 for(
int ydst = 0; ydst !=
h; ++ydst, ysrc += yratio) {
255 for(
int xdst = 0; xdst !=
w; ++xdst, xsrc += xratio) {
259 const uint32_t*
const src_word = src_pixels + ysrcint*
surf->w + xsrcint;
260 uint32_t*
const dst_word = dst_pixels + ydst*
dst->w + xdst;
261 const int dx = (xsrcint + 1 <
surf->w) ? 1 : 0;
262 const int dy = (ysrcint + 1 <
surf->h) ?
surf->w : 0;
265 uint32_t rr,gg,bb,aa;
266 uint16_t avg_r, avg_g, avg_b;
267 uint32_t pix[4], bilin[4];
281 const int32_t east = 0x000000FF & xsrc;
282 const int32_t south = 0x000000FF & ysrc;
283 const int32_t north = 0xFF - south;
284 const int32_t west = 0xFF - east;
287 pix[1] = *(src_word + dx);
288 pix[2] = *(src_word + dy);
289 pix[3] = *(src_word + dx + dy);
291 bilin[0] = north*west;
292 bilin[1] = north*east;
293 bilin[2] = south*west;
294 bilin[3] = south*east;
300 avg_r = avg_g = avg_b = 0;
329 rr = gg = bb = aa = 0;
336 r =
static_cast<uint8_t
>(avg_r);
337 g =
static_cast<uint8_t
>(avg_g);
338 b =
static_cast<uint8_t
>(avg_b);
340 rr += r * bilin[
loc];
341 gg +=
g * bilin[
loc];
342 bb +=
b * bilin[
loc];
343 aa += a * bilin[
loc];
349 *dst_word = (a << 24) + (r << 16) + (
g << 8) +
b;
359 if(
surf ==
nullptr) {
370 PLAIN_LOG <<
"Could not create surface to scale onto";
374 if(
w == 0 ||
h == 0) {
383 const uint32_t*
const src_pixels = src_lock.
pixels();
384 uint32_t*
const dst_pixels = dst_lock.
pixels();
386 const int src_w =
surf->w;
387 const int src_h =
surf->h;
389 const float xratio =
static_cast<float>(src_w) /
static_cast<float>(
w);
390 const float yratio =
static_cast<float>(src_h) /
static_cast<float>(
h);
391 for(
int ydst = 0; ydst !=
h; ++ydst) {
392 for(
int xdst = 0; xdst !=
w; ++xdst) {
394 const int xsrc = std::floor(
static_cast<float>(xdst) * xratio);
395 const int ysrc = std::floor(
static_cast<float>(ydst) * yratio);
396 dst_pixels[ydst *
dst->w + xdst] = src_pixels[ysrc * src_w + xsrc];
406 if(nsurf && (red != 0 || green != 0 || blue != 0)) {
412 r = std::clamp(
static_cast<int>(r) + red, 0, 255);
413 g = std::clamp(
static_cast<int>(
g) + green, 0, 255);
414 b = std::clamp(
static_cast<int>(
b) + blue, 0, 255);
416 pixel = (alpha << 24) + (r << 16) + (
g << 8) +
b;
433 const uint8_t avg =
static_cast<uint8_t
>((
434 77 *
static_cast<uint16_t
>(r) +
435 150 *
static_cast<uint16_t
>(
g) +
436 29 *
static_cast<uint16_t
>(
b) ) / 256);
438 pixel = (alpha << 24) | (avg << 16) | (avg << 8) | avg;
454 uint8_t result =
static_cast<uint8_t
>(0.299 * r + 0.587 *
g + 0.114 *
b) > threshold ? 255 : 0;
456 pixel = (alpha << 24) | (result << 16) | (result << 8) | result;
471 uint8_t outR = std::min(255,
static_cast<int>((r * 0.393) + (
g * 0.769) + (
b * 0.189)));
472 uint8_t outG = std::min(255,
static_cast<int>((r * 0.349) + (
g * 0.686) + (
b * 0.168)));
473 uint8_t outB = std::min(255,
static_cast<int>((r * 0.272) + (
g * 0.534) + (
b * 0.131)));
475 pixel = (alpha << 24) | (outR << 16) | (outG << 8) | (outB);
492 uint8_t newR = r > thresholdR ? 255 - r : r;
493 uint8_t newG =
g > thresholdG ? 255 -
g :
g;
494 uint8_t newB =
b > thresholdB ? 255 -
b :
b;
496 pixel = (alpha << 24) | (newR << 16) | (newG << 8) | (newB);
507 uint8_t alpha = pixel >> 24;
509 pixel = (0xff << 24) | (alpha << 16) | (alpha << 8) | alpha;
520 pixel = 0xff000000 | pixel;
538 uint8_t alpha = pixel >> 24;
542 if(alpha < 255 / 4) {
543 pixel = (alpha * 4) << 24;
558 uint8_t newRed, newGreen, newBlue, newAlpha;
628 pixel = (newAlpha << 24) | (newRed << 16) | (newGreen << 8) | newBlue;
638 if(map_rgb.empty()) {
648 uint8_t old_alpha = color.a;
651 auto iter = map_rgb.find(color);
652 if(iter == map_rgb.end()) {
657 color = iter->second;
660 pixel = color.to_argb_bytes();
669 if (amount < 0) amount = 0;
677 pixel = (alpha << 24) + (r << 16) + (
g << 8) +
b;
684 if(
surf ==
nullptr) {
688 SDL_SetSurfaceAlphaMod(
surf, alpha_mod);
699 alpha = uint8_t(std::clamp(
static_cast<int>(alpha) + amount, 0, 255));
700 pixel = (alpha << 24) + (r << 16) + (
g << 8) +
b;
707 if(nsurf ==
nullptr) {
710 if(nmask ==
nullptr) {
714 if (nsurf->w != nmask->w) {
719 std::stringstream ss;
720 ss <<
"Detected an image with bad dimensions: ";
722 ss << nsurf->w <<
"x" << nsurf->h;
724 PLAIN_LOG <<
"It will not be masked, please use: "<< nmask->w <<
"x" << nmask->h;
728 uint32_t cumulative_alpha{0};
737 const auto sentinel = std::min(surf_pixels.
size(), mask_pixels.
size());
739 for(std::size_t
i = 0;
i < sentinel; ++
i) {
743 const auto min_alpha = std::min(surf_alpha, mask_alpha);
747 surf_pixels[
i] |= min_alpha;
751 cumulative_alpha |= min_alpha;
755 return cumulative_alpha == 0;
760 if(nsurf ==
nullptr) {
763 if(nmask ==
nullptr){
767 if (nsurf->w != nmask->w || nsurf->h != nmask->h ) {
779 for(std::size_t
i = 0;
i < surf_pixels.
size(); ++
i) {
784 if(surf_alpha && mask_alpha == 0) {
794 if(nsurf ==
nullptr) {
797 if(lightmap ==
nullptr) {
801 if (nsurf->w != lightmap->w) {
806 PLAIN_LOG <<
"Detected an image with bad dimensions: " << nsurf->w <<
"x" << nsurf->h;
807 PLAIN_LOG <<
"It will not be lighted, please use: "<< lightmap->w <<
"x" << lightmap->h;
814 uint32_t* beg = lock.
pixels();
815 uint32_t* end = beg + nsurf.
area();
816 const uint32_t* lbeg = llock.
pixels();
817 const uint32_t* lend = lbeg + lightmap.
area();
819 while(beg != end && lbeg != lend) {
823 int dr = (
static_cast<int>(lr) - 128) * 2;
824 int dg = (
static_cast<int>(
lg) - 128) * 2;
825 int db = (
static_cast<int>(lb) - 128) * 2;
828 r = std::clamp(r + dr, 0, 255);
829 g = std::clamp(
g + dg, 0, 255);
830 b = std::clamp(
b + db, 0, 255);
832 *beg = (alpha << 24) + (r << 16) + (
g << 8) +
b;
842 if(
surf ==
nullptr) {
846 const int max_blur = 256;
847 if(depth > max_blur) {
851 uint32_t queue[max_blur];
852 const uint32_t* end_queue = queue + max_blur;
854 const uint32_t ff = 0xff;
856 const unsigned pixel_offset =
rect.y *
surf->w +
rect.x;
859 for(
int y = 0; y <
rect.h; ++y) {
860 const uint32_t* front = &queue[0];
861 uint32_t* back = &queue[0];
862 uint32_t red = 0, green = 0, blue = 0, avg = 0;
863 uint32_t*
p = lock.
pixels() + pixel_offset + y *
surf->w;
864 for(
int x = 0; x <= depth && x <
rect.w; ++x, ++
p) {
865 red += ((*p) >> 16)&0xFF;
866 green += ((*p) >> 8)&0xFF;
870 if(back == end_queue) {
876 for(
int x = 0; x <
rect.w; ++x, ++
p) {
878 | (std::min(red/avg,ff) << 16)
879 | (std::min(green/avg,ff) << 8)
880 | std::min(blue/avg,ff);
883 red -= ((*front) >> 16)&0xFF;
884 green -= ((*front) >> 8)&0xFF;
888 if(front == end_queue) {
893 if(x + depth+1 <
rect.w) {
894 uint32_t* q =
p + depth+1;
895 red += ((*q) >> 16)&0xFF;
896 green += ((*q) >> 8)&0xFF;
900 if(back == end_queue) {
907 for(
int x = 0; x <
rect.w; ++x) {
908 const uint32_t* front = &queue[0];
909 uint32_t* back = &queue[0];
910 uint32_t red = 0, green = 0, blue = 0, avg = 0;
911 uint32_t*
p = lock.
pixels() + pixel_offset + x;
912 for(
int y = 0; y <= depth && y <
rect.h; ++y,
p +=
surf->w) {
913 red += ((*p) >> 16)&0xFF;
914 green += ((*p) >> 8)&0xFF;
918 if(back == end_queue) {
923 p = lock.
pixels() + pixel_offset + x;
924 for(
int y = 0; y <
rect.h; ++y,
p +=
surf->w) {
926 | (std::min(red/avg,ff) << 16)
927 | (std::min(green/avg,ff) << 8)
928 | std::min(blue/avg,ff);
931 red -= ((*front) >> 16)&0xFF;
932 green -= ((*front) >> 8)&0xFF;
936 if(front == end_queue) {
941 if(y + depth+1 <
rect.h) {
942 uint32_t* q =
p + (depth+1)*
surf->w;
943 red += ((*q) >> 16)&0xFF;
944 green += ((*q) >> 8)&0xFF;
948 if(back == end_queue) {
962 const int max_blur = 256;
963 if(depth > max_blur) {
973 : alpha(((*
p) >> 24)&0xFF)
974 , red(((*
p) >> 16)&0xFF)
975 , green(((*
p) >> 8)&0xFF)
983 Average() : alpha(), red(), green(), blue()
985 Average& operator+=(
const Pixel& pix){
986 red += pix.alpha * pix.red;
987 green += pix.alpha * pix.green;
988 blue += pix.alpha * pix.blue;
992 Average& operator-=(
const Pixel& pix){
993 red -= pix.alpha * pix.red;
994 green -= pix.alpha * pix.green;
995 blue -= pix.alpha * pix.blue;
999 uint32_t operator()(
unsigned num){
1000 const uint32_t ff = 0xff;
1004 return (std::min(alpha/num,ff) << 24)
1005 | (std::min(red/alpha,ff) << 16)
1006 | (std::min(green/alpha,ff) << 8)
1007 | std::min(blue/alpha,ff);
1011 boost::circular_buffer<Pixel> queue(depth*2+1);
1016 for(y = 0; y < res->h; ++y) {
1021 uint32_t*
p = lock.
pixels() + y*res->w;
1022 for(x = 0; x <= depth && x < res->w; ++x, ++
p) {
1023 assert(!queue.full());
1024 queue.push_back(Pixel{
p});
1025 avg += queue.back();
1030 for(x = 0; x < res->w; ++x, ++
p) {
1032 const uint32_t num = queue.
size();
1037 avg -= queue.front();
1038 assert(!queue.empty());
1043 if(x + depth+1 < res->w) {
1044 uint32_t* q =
p + depth+1;
1045 assert(!queue.full());
1046 queue.push_back(Pixel{q});
1047 avg += queue.back();
1050 assert(
static_cast<int>(queue.size()) == std::min(depth, res->w));
1055 for(x = 0; x < res->w; ++x) {
1060 uint32_t*
p = lock.
pixels() + x;
1061 for(y = 0; y <= depth && y < res->h; ++y,
p += res->w) {
1062 assert(!queue.full());
1063 queue.push_back(Pixel{
p});
1064 avg += queue.back();
1069 for(y = 0; y < res->h; ++y,
p += res->w) {
1071 const uint32_t num = queue.size();
1076 avg -= queue.front();
1077 assert(!queue.empty());
1082 if(y + depth+1 < res->h) {
1083 uint32_t* q =
p + (depth+1)*res->w;
1084 assert(!queue.full());
1085 queue.push_back(Pixel{q});
1086 avg += queue.back();
1089 assert(
static_cast<int>(queue.size()) == std::min(depth, res->h));
1101 if(res ==
nullptr) {
1102 PLAIN_LOG <<
"Could not create a new surface in cut_surface()";
1106 const SDL_PixelFormatDetails* details = SDL_GetPixelFormatDetails(
surf->format);
1108 std::size_t sbpp = details->bytes_per_pixel;
1109 std::size_t spitch =
surf->pitch;
1110 std::size_t rbpp = details->bytes_per_pixel;
1111 std::size_t rpitch = res->pitch;
1115 rect dst_rect { 0, 0, r.w, r.h };
1117 if (src_rect.x < 0) {
1118 if (src_rect.x + src_rect.w <= 0)
1120 dst_rect.x -= src_rect.x;
1121 dst_rect.w += src_rect.x;
1122 src_rect.w += src_rect.x;
1125 if (src_rect.y < 0) {
1126 if (src_rect.y + src_rect.h <= 0)
1128 dst_rect.y -= src_rect.y;
1129 dst_rect.h += src_rect.y;
1130 src_rect.h += src_rect.y;
1134 if(src_rect.x >=
surf->w || src_rect.y >=
surf->h)
1140 const uint8_t*
src =
reinterpret_cast<const uint8_t *
>(slock.
pixels());
1141 uint8_t* dest =
reinterpret_cast<uint8_t *
>(rlock.
pixels());
1143 for(
int y = 0; y < src_rect.h && (src_rect.y + y) <
surf->h; ++y) {
1144 const uint8_t* line_src =
src + (src_rect.y + y) * spitch + src_rect.x * sbpp;
1145 uint8_t* line_dest = dest + (dst_rect.y + y) * rpitch + dst_rect.x * rbpp;
1146 std::size_t
size = src_rect.w + src_rect.x <=
surf->w ? src_rect.w :
surf->w - src_rect.x;
1148 assert(rpitch >= src_rect.w * rbpp);
1149 memcpy(line_dest, line_src,
size * rbpp);
1160 uint16_t ratio = amount * 256;
1161 const uint16_t red = ratio * color.r;
1162 const uint16_t green = ratio * color.g;
1163 const uint16_t blue = ratio * color.b;
1164 ratio = 256 - ratio;
1169 r = (ratio * r + red) >> 8;
1170 g = (ratio *
g + green) >> 8;
1171 b = (ratio *
b + blue) >> 8;
1173 pixel = (a << 24) | (r << 16) | (
g << 8) |
b;
1185 int src_w, src_h, dst_w, dst_h;
1186 float min_x, min_y, sine, cosine;
1190 const float radians = angle * boost::math::constants::pi<float>() / 180;
1191 cosine = std::cos(radians);
1192 sine = std::sin(radians);
1194 src_w =
surf->w * zoom;
1195 src_h =
surf->h * zoom;
1197 const float point_1x = src_h * -sine;
1198 const float point_1y = src_h * cosine;
1199 const float point_2x = src_w * cosine - src_h * sine;
1200 const float point_2y = src_h * cosine + src_w * sine;
1201 const float point_3x = src_w * cosine;
1202 const float point_3y = src_w * sine;
1206 min_x = std::min(0.0F, std::min(point_1x, std::min(point_2x, point_3x)));
1207 min_y = std::min(0.0F, std::min(point_1y, std::min(point_2y, point_3y)));
1208 max_x = (angle > 90 && angle < 180) ? 0 : std::max(point_1x, std::max(point_2x, point_3x));
1209 max_y = (angle > 180 && angle < 270) ? 0 : std::max(point_1y, std::max(point_2y, point_3y));
1210 dst_w =
static_cast<int>(ceil(std::abs(max_x) - min_x)) / zoom;
1211 dst_h =
static_cast<int>(ceil(std::abs(max_y) - min_y)) / zoom;
1216 uint32_t*
const dst_pixels = dst_lock.
pixels();
1220 const uint32_t*
const src_pixels = src_lock.
pixels();
1222 const float scale = 1.f / zoom;
1223 const int max_x = dst_w * zoom;
1224 const int max_y = dst_h * zoom;
1227 for (
int x = 0; x < max_x; x += offset)
1228 for (
int y = 0; y < max_y; y += offset) {
1230 const float source_x = (x + min_x)*cosine + (y + min_y)*sine;
1231 const float source_y = (y + min_y)*cosine - (x + min_x)*sine;
1233 if (source_x >= 0 && source_x < src_w && source_y >= 0 && source_y < src_h) {
1236 src_pixels[int(source_y) *
src->w + int(source_x)];
1247 if (
surf ==
nullptr )
1252 if ( nsurf ==
nullptr ) {
1253 PLAIN_LOG <<
"could not make neutral surface...";
1259 uint32_t*
const pixels = lock.
pixels();
1263 for (
int y=0; y != nsurf->h/2; ++y) {
1264 for(
int x=0; x != nsurf->w; ++x) {
1265 const int index1 = y*nsurf->w + x;
1266 const int index2 = (nsurf->h-y)*nsurf->w - x - 1;
1267 std::swap(pixels[index1],pixels[index2]);
1271 if (
is_odd(nsurf->h) ) {
1273 for (
int x=0; x != nsurf->w/2; ++x) {
1274 const int index1 = (nsurf->h/2)*nsurf->w + x;
1275 const int index2 = (nsurf->h/2)*nsurf->w + (nsurf->w - x - 1);
1276 std::swap(pixels[index1],pixels[index2]);
1292 if (
surf ==
nullptr ||
dst ==
nullptr ) {
1293 PLAIN_LOG <<
"could not make neutral surface...";
1301 const uint32_t*
const src_pixels = src_lock.
pixels();
1302 uint32_t*
const dst_pixels = dst_lock.
pixels();
1305 for(
int y = 0; y !=
surf->h; ++y) {
1306 for (
int x = 0; x !=
surf->w; ++x ) {
1307 const int src_index = y*
surf->w + x;
1308 const int dst_index = clockwise ?
1309 x*
dst->w + (
dst->w-1-y) :
1311 dst_pixels[dst_index] = src_pixels[src_index];
1323 uint32_t*
const pixels = lock.
pixels();
1325 for(
int y = 0; y != nsurf->h; ++y) {
1326 for(
int x = 0; x != nsurf->w/2; ++x) {
1327 const int index1 = y*nsurf->w + x;
1328 const int index2 = (y+1)*nsurf->w - x - 1;
1329 std::swap(pixels[index1],pixels[index2]);
1339 uint32_t*
const pixels = lock.
pixels();
1341 for(
int x = 0; x != nsurf->w; ++x) {
1342 for(
int y = 0; y != nsurf->h/2; ++y) {
1343 const int index1 = y*nsurf->w + x;
1344 const int index2 = (nsurf->h-y-1)*nsurf->w + x;
1345 std::swap(pixels[index1],pixels[index2]);
1353 if (
src ==
nullptr) {
1358 if(area.x >=
src->w || area.y >=
src->h || area.x + area.w < 0 || area.y + area.h < 0) {
1362 if(area.x + area.w >
src->w) {
1363 area.w =
src->w - area.x;
1365 if(area.y + area.h >
src->h) {
1366 area.h =
src->h - area.y;
1372 if(
dst ==
nullptr) {
1373 PLAIN_LOG <<
"Could not create a new surface in get_surface_portion()";
1378 SDL_BlendMode src_blend;
1379 SDL_GetSurfaceBlendMode(
src, &src_blend);
1380 SDL_SetSurfaceBlendMode(
src, SDL_BLENDMODE_NONE);
1381 SDL_BlitSurface(
src, &area,
dst,
nullptr);
1382 SDL_SetSurfaceBlendMode(
src, src_blend);
1389 template<
typename Range>
1390 bool contains_non_transparent_pixel(
const Range& span)
1392 return std::any_of(span.begin(), span.end(),
1393 [](uint32_t pixel) { return (pixel & SDL_ALPHA_MASK) != 0; });
1404 auto cover_distance(
int i1,
int i2)
1406 return (i2 - i1) + 1;
1416 const auto row_is_not_transparent = [&](std::size_t y) {
1418 return contains_non_transparent_pixel(row_span);
1421 const auto column_is_not_transparent = [&](std::size_t x) {
1425 return contains_non_transparent_pixel(column_span);
1431 for(
int y = 0; y <
surf->h; ++y) {
1432 if(row_is_not_transparent(y)) {
1439 for(
int y =
surf->h - 1; y >= res.y; --y) {
1440 if(row_is_not_transparent(y)) {
1441 res.h = cover_distance(res.y, y);
1448 static_cast<std::size_t
>(res.y) *
surf->w,
1449 static_cast<std::size_t
>(res.h) *
surf->w);
1452 for(
int x = 0; x <
surf->w; ++x) {
1453 if(column_is_not_transparent(x)) {
1460 for(
int x =
surf->w - 1; x >= res.x; --x) {
1461 if(column_is_not_transparent(x)) {
1462 res.w = cover_distance(res.x, x);
constexpr std::enable_if< C==dynamic_extent, span< T, detail::span_sub< E, O >::value > >::type subspan() const
constexpr size_type size() const noexcept
Helper class for pinning SDL surfaces into memory.
utils::span< pixel_t > pixel_span() const
point size() const
Dimensions of the surface.
surface clone() const
Creates a new, duplicate surface in memory using the 'neutral' pixel format.
std::size_t area() const
Total area of the surface in square pixels.
Represents version numbers.
constexpr uint8_t ALPHA_OPAQUE
constexpr uint32_t SDL_ALPHA_MASK
std::unordered_map< color_t, color_t > color_mapping
void swap(config &lhs, config &rhs) noexcept
Implement non-member swap function for std::swap (calls config::swap).
Standard logging facilities (interface).
constexpr int fixed_point_to_int(int32_t n)
If positive, just bit shift.
constexpr bool is_odd(T num)
constexpr unsigned fixed_point_multiply(int32_t n1, int32_t n2)
constexpr int32_t fixed_point_divide(int n1, int n2)
version_info get_version()
Returns the runtime SDL version.
bool runtime_at_least(uint8_t major, uint8_t minor=0, uint8_t patch=0)
Returns true if the runtime SDL version is at or greater than the specified version,...
std::size_t size(std::string_view str)
Length in characters of a UTF-8 string.
void scale(size_t factor, const uint32_t *src, uint32_t *trg, int srcWidth, int srcHeight, ColorFormat colFmt, const ScalerCfg &cfg=ScalerCfg(), int yFirst=0, int yLast=std::numeric_limits< int >::max())
const int SCALE_FACTOR_MAX
Contains the SDL_Rect helper code.
rect dst
Location on the final composed sheet.
rect src
Non-transparent portion of the surface to compose.
std::string filename
Filename.
The basic class for representing 8-bit RGB or RGBA colour values.
static constexpr color_t from_argb_bytes(uint32_t c)
Creates a new color_t object from a uint32_t variable.
An abstract description of a rectangle with integer coordinates.
static map_location::direction n
static map_location::direction s
surface get_surface_portion(const surface &src, rect &area)
Get a portion of the screen.
void alpha_to_greyscale(surface &nsurf)
void recolor_image(surface &nsurf, const color_mapping &map_rgb)
Recolors a surface using a map with source and converted palette values.
surface scale_surface_legacy(const surface &surf, int w, int h)
Scale a surface using simple bilinear filtering (discarding rgb from source pixels with 0 alpha)
void blur_surface(surface &surf, rect rect, int depth)
Cross-fades a surface in place.
void wipe_alpha(surface &nsurf)
surface cut_surface(const surface &surf, const rect &r)
Cuts a rectangle from a surface.
void brighten_image(surface &nsurf, int32_t amount)
void adjust_surface_alpha(surface &surf, uint8_t alpha_mod)
void sepia_image(surface &nsurf)
void adjust_surface_alpha_add(surface &nsurf, int amount)
void blend_surface(surface &nsurf, const double amount, const color_t color)
Blends a surface with a color.
void swap_channels_image(surface &nsurf, channel r, channel g, channel b, channel a)
rect get_non_transparent_portion(const surface &surf)
void adjust_surface_color(surface &nsurf, int red, int green, int blue)
void negative_image(surface &nsurf, const int thresholdR, const int thresholdG, const int thresholdB)
void shadow_image(surface &surf, int scale)
create an heavy shadow of the image, by blurring, increasing alpha and darkening
static lg::log_domain log_display("display")
void light_surface(surface &nsurf, const surface &lightmap)
Light surf using lightmap.
surface scale_surface_xbrz(const surface &surf, std::size_t z)
Scale a surface using xBRZ algorithm.
bool in_mask_surface(const surface &nsurf, const surface &nmask)
Check if a surface fit into a mask.
surface scale_surface_sharp(const surface &surf, int w, int h)
Scale a surface using modified nearest neighbour algorithm.
void blur_alpha_surface(surface &res, int depth)
Cross-fades a surface with alpha channel.
void greyscale_image(surface &nsurf)
void flop_surface(surface &nsurf)
surface rotate_90_surface(const surface &surf, bool clockwise)
Rotates a surface 90 degrees.
surface rotate_180_surface(const surface &surf)
Rotates a surface 180 degrees.
void flip_surface(surface &nsurf)
surface scale_surface(const surface &surf, int w, int h)
Scale a surface using alpha-weighted modified bilinear filtering Note: causes artifacts with alpha gr...
surface rotate_any_surface(const surface &surf, float angle, int zoom, int offset)
Rotates a surface by any degrees.
void monochrome_image(surface &nsurf, const int threshold)
bool mask_surface(surface &nsurf, const surface &nmask, const std::string &filename)
Applies a mask on a surface.