33 #include <SDL2/SDL_version.h>
35 #include <boost/circular_buffer.hpp>
36 #include <boost/math/constants/constants.hpp>
39 #define ERR_DP LOG_STREAM(err, log_display)
43 SDL_version sdl_version;
44 SDL_GetVersion(&sdl_version);
45 return version_info(sdl_version.major, sdl_version.minor, sdl_version.patch);
52 if(ver.major < major)
return false;
53 if(ver.major > major)
return true;
55 if(ver.minor < minor)
return false;
56 if(ver.minor > minor)
return true;
58 if(ver.patch < patch)
return false;
84 if(
surf ==
nullptr ||
dst ==
nullptr) {
85 PLAIN_LOG <<
"Could not create surface to scale onto";
113 if (
w == 0 ||
h ==0) {
118 if(
surf ==
nullptr ||
dst ==
nullptr) {
119 PLAIN_LOG <<
"Could not create surface to scale onto";
127 const uint32_t*
const src_pixels = src_lock.
pixels();
128 uint32_t*
const dst_pixels = dst_lock.
pixels();
134 for(
int ydst = 0; ydst !=
h; ++ydst, ysrc += yratio) {
136 for(
int xdst = 0; xdst !=
w; ++xdst, xsrc += xratio) {
140 const uint32_t*
const src_word = src_pixels + ysrcint*
surf->w + xsrcint;
141 uint32_t*
const dst_word = dst_pixels + ydst*
dst->w + xdst;
142 const int dx = (xsrcint + 1 <
surf->w) ? 1 : 0;
143 const int dy = (ysrcint + 1 <
surf->h) ?
surf->w : 0;
146 uint32_t rr,gg,bb,aa, temp;
148 uint32_t pix[4], bilin[4];
171 const int32_t
e = 0x000000FF & xsrc;
172 const int32_t
s = 0x000000FF & ysrc;
173 const int32_t
n = 0xFF -
s;
176 const int32_t we = 0xFF -
e;
179 pix[1] = *(src_word + dx);
180 pix[2] = *(src_word + dy);
181 pix[3] = *(src_word + dx + dy);
189 rr = bb = gg = aa = 0;
202 temp = (a * bilin[
loc]);
218 *dst_word = (a << 24) + (r << 16) + (
g << 8) +
b;
239 if(
surf ==
nullptr ||
dst ==
nullptr) {
240 PLAIN_LOG <<
"Could not create surface to scale onto";
248 const uint32_t*
const src_pixels = src_lock.
pixels();
249 uint32_t*
const dst_pixels = dst_lock.
pixels();
255 for(
int ydst = 0; ydst !=
h; ++ydst, ysrc += yratio) {
257 for(
int xdst = 0; xdst !=
w; ++xdst, xsrc += xratio) {
261 const uint32_t*
const src_word = src_pixels + ysrcint*
surf->w + xsrcint;
262 uint32_t*
const dst_word = dst_pixels + ydst*
dst->w + xdst;
263 const int dx = (xsrcint + 1 <
surf->w) ? 1 : 0;
264 const int dy = (ysrcint + 1 <
surf->h) ?
surf->w : 0;
267 uint32_t rr,gg,bb,aa;
268 uint16_t avg_r, avg_g, avg_b;
269 uint32_t pix[4], bilin[4];
283 const int32_t east = 0x000000FF & xsrc;
284 const int32_t south = 0x000000FF & ysrc;
285 const int32_t north = 0xFF - south;
286 const int32_t west = 0xFF - east;
289 pix[1] = *(src_word + dx);
290 pix[2] = *(src_word + dy);
291 pix[3] = *(src_word + dx + dy);
293 bilin[0] = north*west;
294 bilin[1] = north*east;
295 bilin[2] = south*west;
296 bilin[3] = south*east;
302 avg_r = avg_g = avg_b = 0;
331 rr = gg = bb = aa = 0;
338 r =
static_cast<uint8_t
>(avg_r);
339 g =
static_cast<uint8_t
>(avg_g);
340 b =
static_cast<uint8_t
>(avg_b);
342 rr += r * bilin[
loc];
343 gg +=
g * bilin[
loc];
344 bb +=
b * bilin[
loc];
345 aa += a * bilin[
loc];
351 *dst_word = (a << 24) + (r << 16) + (
g << 8) +
b;
361 if(
surf ==
nullptr) {
372 PLAIN_LOG <<
"Could not create surface to scale onto";
376 if(
w == 0 ||
h == 0) {
385 const uint32_t*
const src_pixels = src_lock.
pixels();
386 uint32_t*
const dst_pixels = dst_lock.
pixels();
388 const int src_w =
surf->w;
389 const int src_h =
surf->h;
391 const float xratio =
static_cast<float>(src_w) /
static_cast<float>(
w);
392 const float yratio =
static_cast<float>(src_h) /
static_cast<float>(
h);
393 for(
int ydst = 0; ydst !=
h; ++ydst) {
394 for(
int xdst = 0; xdst !=
w; ++xdst) {
396 const int xsrc = std::floor(
static_cast<float>(xdst) * xratio);
397 const int ysrc = std::floor(
static_cast<float>(ydst) * yratio);
398 dst_pixels[ydst *
dst->w + xdst] = src_pixels[ysrc * src_w + xsrc];
408 if(nsurf && (red != 0 || green != 0 || blue != 0)) {
414 r = std::clamp(
static_cast<int>(r) + red, 0, 255);
415 g = std::clamp(
static_cast<int>(
g) + green, 0, 255);
416 b = std::clamp(
static_cast<int>(
b) + blue, 0, 255);
418 pixel = (alpha << 24) + (r << 16) + (
g << 8) +
b;
435 const uint8_t avg =
static_cast<uint8_t
>((
436 77 *
static_cast<uint16_t
>(r) +
437 150 *
static_cast<uint16_t
>(
g) +
438 29 *
static_cast<uint16_t
>(
b) ) / 256);
440 pixel = (alpha << 24) | (avg << 16) | (avg << 8) | avg;
456 uint8_t result =
static_cast<uint8_t
>(0.299 * r + 0.587 *
g + 0.114 *
b) > threshold ? 255 : 0;
458 pixel = (alpha << 24) | (result << 16) | (result << 8) | result;
473 uint8_t outR = std::min(255,
static_cast<int>((r * 0.393) + (
g * 0.769) + (
b * 0.189)));
474 uint8_t outG = std::min(255,
static_cast<int>((r * 0.349) + (
g * 0.686) + (
b * 0.168)));
475 uint8_t outB = std::min(255,
static_cast<int>((r * 0.272) + (
g * 0.534) + (
b * 0.131)));
477 pixel = (alpha << 24) | (outR << 16) | (outG << 8) | (outB);
494 uint8_t newR = r > thresholdR ? 255 - r : r;
495 uint8_t newG =
g > thresholdG ? 255 -
g :
g;
496 uint8_t newB =
b > thresholdB ? 255 -
b :
b;
498 pixel = (alpha << 24) | (newR << 16) | (newG << 8) | (newB);
509 uint8_t alpha = pixel >> 24;
511 pixel = (0xff << 24) | (alpha << 16) | (alpha << 8) | alpha;
522 pixel = 0xff000000 | pixel;
540 uint8_t alpha = pixel >> 24;
544 if(alpha < 255 / 4) {
545 pixel = (alpha * 4) << 24;
560 uint8_t newRed, newGreen, newBlue, newAlpha;
630 pixel = (newAlpha << 24) | (newRed << 16) | (newGreen << 8) | newBlue;
640 if(map_rgb.empty()) {
650 uint8_t old_alpha = color.a;
653 auto iter = map_rgb.find(color);
654 if(iter == map_rgb.end()) {
659 color = iter->second;
662 pixel = color.to_argb_bytes();
671 if (amount < 0) amount = 0;
679 pixel = (alpha << 24) + (r << 16) + (
g << 8) +
b;
686 if(
surf ==
nullptr) {
690 SDL_SetSurfaceAlphaMod(
surf, alpha_mod);
701 alpha = uint8_t(std::clamp(
static_cast<int>(alpha) + amount, 0, 255));
702 pixel = (alpha << 24) + (r << 16) + (
g << 8) +
b;
709 if(nsurf ==
nullptr) {
712 if(nmask ==
nullptr) {
716 if (nsurf->w != nmask->w) {
721 std::stringstream ss;
722 ss <<
"Detected an image with bad dimensions: ";
724 ss << nsurf->w <<
"x" << nsurf->h;
726 PLAIN_LOG <<
"It will not be masked, please use: "<< nmask->w <<
"x" << nmask->h;
730 uint32_t cumulative_alpha{0};
739 const auto sentinel = std::min(surf_pixels.
size(), mask_pixels.
size());
741 for(std::size_t
i = 0;
i < sentinel; ++
i) {
745 const auto min_alpha = std::min(surf_alpha, mask_alpha);
749 surf_pixels[
i] |= min_alpha;
753 cumulative_alpha |= min_alpha;
757 return cumulative_alpha == 0;
762 if(nsurf ==
nullptr) {
765 if(nmask ==
nullptr){
769 if (nsurf->w != nmask->w || nsurf->h != nmask->h ) {
781 for(std::size_t
i = 0;
i < surf_pixels.
size(); ++
i) {
786 if(surf_alpha && mask_alpha == 0) {
796 if(nsurf ==
nullptr) {
799 if(lightmap ==
nullptr) {
803 if (nsurf->w != lightmap->w) {
808 PLAIN_LOG <<
"Detected an image with bad dimensions: " << nsurf->w <<
"x" << nsurf->h;
809 PLAIN_LOG <<
"It will not be lighted, please use: "<< lightmap->w <<
"x" << lightmap->h;
816 uint32_t* beg = lock.
pixels();
817 uint32_t* end = beg + nsurf.
area();
818 const uint32_t* lbeg = llock.
pixels();
819 const uint32_t* lend = lbeg + lightmap.
area();
821 while(beg != end && lbeg != lend) {
825 int dr = (
static_cast<int>(lr) - 128) * 2;
826 int dg = (
static_cast<int>(
lg) - 128) * 2;
827 int db = (
static_cast<int>(lb) - 128) * 2;
830 r = std::clamp(r + dr, 0, 255);
831 g = std::clamp(
g + dg, 0, 255);
832 b = std::clamp(
b + db, 0, 255);
834 *beg = (alpha << 24) + (r << 16) + (
g << 8) +
b;
844 if(
surf ==
nullptr) {
848 const int max_blur = 256;
849 if(depth > max_blur) {
853 uint32_t queue[max_blur];
854 const uint32_t* end_queue = queue + max_blur;
856 const uint32_t ff = 0xff;
858 const unsigned pixel_offset =
rect.y *
surf->w +
rect.x;
861 for(
int y = 0; y <
rect.h; ++y) {
862 const uint32_t* front = &queue[0];
863 uint32_t* back = &queue[0];
864 uint32_t red = 0, green = 0, blue = 0, avg = 0;
865 uint32_t*
p = lock.
pixels() + pixel_offset + y *
surf->w;
866 for(
int x = 0; x <= depth && x <
rect.w; ++x, ++
p) {
867 red += ((*p) >> 16)&0xFF;
868 green += ((*p) >> 8)&0xFF;
872 if(back == end_queue) {
878 for(
int x = 0; x <
rect.w; ++x, ++
p) {
880 | (std::min(red/avg,ff) << 16)
881 | (std::min(green/avg,ff) << 8)
882 | std::min(blue/avg,ff);
885 red -= ((*front) >> 16)&0xFF;
886 green -= ((*front) >> 8)&0xFF;
890 if(front == end_queue) {
895 if(x + depth+1 <
rect.w) {
896 uint32_t* q =
p + depth+1;
897 red += ((*q) >> 16)&0xFF;
898 green += ((*q) >> 8)&0xFF;
902 if(back == end_queue) {
909 for(
int x = 0; x <
rect.w; ++x) {
910 const uint32_t* front = &queue[0];
911 uint32_t* back = &queue[0];
912 uint32_t red = 0, green = 0, blue = 0, avg = 0;
913 uint32_t*
p = lock.
pixels() + pixel_offset + x;
914 for(
int y = 0; y <= depth && y <
rect.h; ++y,
p +=
surf->w) {
915 red += ((*p) >> 16)&0xFF;
916 green += ((*p) >> 8)&0xFF;
920 if(back == end_queue) {
925 p = lock.
pixels() + pixel_offset + x;
926 for(
int y = 0; y <
rect.h; ++y,
p +=
surf->w) {
928 | (std::min(red/avg,ff) << 16)
929 | (std::min(green/avg,ff) << 8)
930 | std::min(blue/avg,ff);
933 red -= ((*front) >> 16)&0xFF;
934 green -= ((*front) >> 8)&0xFF;
938 if(front == end_queue) {
943 if(y + depth+1 <
rect.h) {
944 uint32_t* q =
p + (depth+1)*
surf->w;
945 red += ((*q) >> 16)&0xFF;
946 green += ((*q) >> 8)&0xFF;
950 if(back == end_queue) {
964 const int max_blur = 256;
965 if(depth > max_blur) {
975 : alpha(((*
p) >> 24)&0xFF)
976 , red(((*
p) >> 16)&0xFF)
977 , green(((*
p) >> 8)&0xFF)
985 Average() : alpha(), red(), green(), blue()
987 Average& operator+=(
const Pixel& pix){
988 red += pix.alpha * pix.red;
989 green += pix.alpha * pix.green;
990 blue += pix.alpha * pix.blue;
994 Average& operator-=(
const Pixel& pix){
995 red -= pix.alpha * pix.red;
996 green -= pix.alpha * pix.green;
997 blue -= pix.alpha * pix.blue;
1001 uint32_t operator()(
unsigned num){
1002 const uint32_t ff = 0xff;
1006 return (std::min(alpha/num,ff) << 24)
1007 | (std::min(red/alpha,ff) << 16)
1008 | (std::min(green/alpha,ff) << 8)
1009 | std::min(blue/alpha,ff);
1013 boost::circular_buffer<Pixel> queue(depth*2+1);
1018 for(y = 0; y < res->h; ++y) {
1023 uint32_t*
p = lock.
pixels() + y*res->w;
1024 for(x = 0; x <= depth && x < res->w; ++x, ++
p) {
1025 assert(!queue.full());
1026 queue.push_back(Pixel{
p});
1027 avg += queue.back();
1032 for(x = 0; x < res->w; ++x, ++
p) {
1034 const uint32_t num = queue.
size();
1039 avg -= queue.front();
1040 assert(!queue.empty());
1045 if(x + depth+1 < res->w) {
1046 uint32_t* q =
p + depth+1;
1047 assert(!queue.full());
1048 queue.push_back(Pixel{q});
1049 avg += queue.back();
1052 assert(
static_cast<int>(queue.size()) == std::min(depth, res->w));
1057 for(x = 0; x < res->w; ++x) {
1062 uint32_t*
p = lock.
pixels() + x;
1063 for(y = 0; y <= depth && y < res->h; ++y,
p += res->w) {
1064 assert(!queue.full());
1065 queue.push_back(Pixel{
p});
1066 avg += queue.back();
1071 for(y = 0; y < res->h; ++y,
p += res->w) {
1073 const uint32_t num = queue.size();
1078 avg -= queue.front();
1079 assert(!queue.empty());
1084 if(y + depth+1 < res->h) {
1085 uint32_t* q =
p + (depth+1)*res->w;
1086 assert(!queue.full());
1087 queue.push_back(Pixel{q});
1088 avg += queue.back();
1091 assert(
static_cast<int>(queue.size()) == std::min(depth, res->h));
1103 if(res ==
nullptr) {
1104 PLAIN_LOG <<
"Could not create a new surface in cut_surface()";
1108 std::size_t sbpp =
surf->format->BytesPerPixel;
1109 std::size_t spitch =
surf->pitch;
1110 std::size_t rbpp = res->format->BytesPerPixel;
1111 std::size_t rpitch = res->pitch;
1115 rect dst_rect { 0, 0, r.w, r.h };
1117 if (src_rect.x < 0) {
1118 if (src_rect.x + src_rect.w <= 0)
1120 dst_rect.x -= src_rect.x;
1121 dst_rect.w += src_rect.x;
1122 src_rect.w += src_rect.x;
1125 if (src_rect.y < 0) {
1126 if (src_rect.y + src_rect.h <= 0)
1128 dst_rect.y -= src_rect.y;
1129 dst_rect.h += src_rect.y;
1130 src_rect.h += src_rect.y;
1134 if(src_rect.x >=
surf->w || src_rect.y >=
surf->h)
1140 const uint8_t*
src =
reinterpret_cast<const uint8_t *
>(slock.
pixels());
1141 uint8_t* dest =
reinterpret_cast<uint8_t *
>(rlock.
pixels());
1143 for(
int y = 0; y < src_rect.h && (src_rect.y + y) <
surf->h; ++y) {
1144 const uint8_t* line_src =
src + (src_rect.y + y) * spitch + src_rect.x * sbpp;
1145 uint8_t* line_dest = dest + (dst_rect.y + y) * rpitch + dst_rect.x * rbpp;
1146 std::size_t
size = src_rect.w + src_rect.x <=
surf->w ? src_rect.w :
surf->w - src_rect.x;
1148 assert(rpitch >= src_rect.w * rbpp);
1149 memcpy(line_dest, line_src,
size * rbpp);
1160 uint16_t ratio = amount * 256;
1161 const uint16_t red = ratio * color.r;
1162 const uint16_t green = ratio * color.g;
1163 const uint16_t blue = ratio * color.b;
1164 ratio = 256 - ratio;
1169 r = (ratio * r + red) >> 8;
1170 g = (ratio *
g + green) >> 8;
1171 b = (ratio *
b + blue) >> 8;
1173 pixel = (a << 24) | (r << 16) | (
g << 8) |
b;
1185 int src_w, src_h, dst_w, dst_h;
1186 float min_x, min_y, sine, cosine;
1190 const float radians = angle * boost::math::constants::pi<float>() / 180;
1191 cosine = std::cos(radians);
1192 sine = std::sin(radians);
1194 src_w =
surf->w * zoom;
1195 src_h =
surf->h * zoom;
1197 const float point_1x = src_h * -sine;
1198 const float point_1y = src_h * cosine;
1199 const float point_2x = src_w * cosine - src_h * sine;
1200 const float point_2y = src_h * cosine + src_w * sine;
1201 const float point_3x = src_w * cosine;
1202 const float point_3y = src_w * sine;
1206 min_x = std::min(0.0F, std::min(point_1x, std::min(point_2x, point_3x)));
1207 min_y = std::min(0.0F, std::min(point_1y, std::min(point_2y, point_3y)));
1208 max_x = (angle > 90 && angle < 180) ? 0 : std::max(point_1x, std::max(point_2x, point_3x));
1209 max_y = (angle > 180 && angle < 270) ? 0 : std::max(point_1y, std::max(point_2y, point_3y));
1210 dst_w =
static_cast<int>(ceil(std::abs(max_x) - min_x)) / zoom;
1211 dst_h =
static_cast<int>(ceil(std::abs(max_y) - min_y)) / zoom;
1216 uint32_t*
const dst_pixels = dst_lock.
pixels();
1220 const uint32_t*
const src_pixels = src_lock.
pixels();
1222 const float scale = 1.f / zoom;
1223 const int max_x = dst_w * zoom;
1224 const int max_y = dst_h * zoom;
1227 for (
int x = 0; x < max_x; x += offset)
1228 for (
int y = 0; y < max_y; y += offset) {
1230 const float source_x = (x + min_x)*cosine + (y + min_y)*sine;
1231 const float source_y = (y + min_y)*cosine - (x + min_x)*sine;
1233 if (source_x >= 0 && source_x < src_w && source_y >= 0 && source_y < src_h) {
1236 src_pixels[int(source_y) *
src->w + int(source_x)];
1247 if (
surf ==
nullptr )
1252 if ( nsurf ==
nullptr ) {
1253 PLAIN_LOG <<
"could not make neutral surface...";
1259 uint32_t*
const pixels = lock.
pixels();
1263 for (
int y=0; y != nsurf->h/2; ++y) {
1264 for(
int x=0; x != nsurf->w; ++x) {
1265 const int index1 = y*nsurf->w + x;
1266 const int index2 = (nsurf->h-y)*nsurf->w - x - 1;
1267 std::swap(pixels[index1],pixels[index2]);
1271 if (
is_odd(nsurf->h) ) {
1273 for (
int x=0; x != nsurf->w/2; ++x) {
1274 const int index1 = (nsurf->h/2)*nsurf->w + x;
1275 const int index2 = (nsurf->h/2)*nsurf->w + (nsurf->w - x - 1);
1276 std::swap(pixels[index1],pixels[index2]);
1292 if (
surf ==
nullptr ||
dst ==
nullptr ) {
1293 PLAIN_LOG <<
"could not make neutral surface...";
1301 const uint32_t*
const src_pixels = src_lock.
pixels();
1302 uint32_t*
const dst_pixels = dst_lock.
pixels();
1305 for(
int y = 0; y !=
surf->h; ++y) {
1306 for (
int x = 0; x !=
surf->w; ++x ) {
1307 const int src_index = y*
surf->w + x;
1308 const int dst_index = clockwise ?
1309 x*
dst->w + (
dst->w-1-y) :
1311 dst_pixels[dst_index] = src_pixels[src_index];
1323 uint32_t*
const pixels = lock.
pixels();
1325 for(
int y = 0; y != nsurf->h; ++y) {
1326 for(
int x = 0; x != nsurf->w/2; ++x) {
1327 const int index1 = y*nsurf->w + x;
1328 const int index2 = (y+1)*nsurf->w - x - 1;
1329 std::swap(pixels[index1],pixels[index2]);
1339 uint32_t*
const pixels = lock.
pixels();
1341 for(
int x = 0; x != nsurf->w; ++x) {
1342 for(
int y = 0; y != nsurf->h/2; ++y) {
1343 const int index1 = y*nsurf->w + x;
1344 const int index2 = (nsurf->h-y-1)*nsurf->w + x;
1345 std::swap(pixels[index1],pixels[index2]);
1353 if (
src ==
nullptr) {
1358 if(area.x >=
src->w || area.y >=
src->h || area.x + area.w < 0 || area.y + area.h < 0) {
1362 if(area.x + area.w >
src->w) {
1363 area.w =
src->w - area.x;
1365 if(area.y + area.h >
src->h) {
1366 area.h =
src->h - area.y;
1372 if(
dst ==
nullptr) {
1373 PLAIN_LOG <<
"Could not create a new surface in get_surface_portion()";
1378 SDL_BlendMode src_blend;
1379 SDL_GetSurfaceBlendMode(
src, &src_blend);
1380 SDL_SetSurfaceBlendMode(
src, SDL_BLENDMODE_NONE);
1381 SDL_BlitSurface(
src, &area,
dst,
nullptr);
1382 SDL_SetSurfaceBlendMode(
src, src_blend);
1389 template<
typename Range>
1390 bool contains_non_transparent_pixel(
const Range& span)
1392 return std::any_of(span.begin(), span.end(),
1393 [](uint32_t pixel) { return (pixel & SDL_ALPHA_MASK) != 0; });
1404 auto cover_distance(
int i1,
int i2)
1406 return (i2 - i1) + 1;
1416 const auto row_is_not_transparent = [&](std::size_t y) {
1418 return contains_non_transparent_pixel(row_span);
1421 const auto column_is_not_transparent = [&](std::size_t x) {
1425 return contains_non_transparent_pixel(column_span);
1431 for(
int y = 0; y <
surf->h; ++y) {
1432 if(row_is_not_transparent(y)) {
1439 for(
int y =
surf->h - 1; y >= res.y; --y) {
1440 if(row_is_not_transparent(y)) {
1441 res.h = cover_distance(res.y, y);
1448 static_cast<std::size_t
>(res.y) *
surf->w,
1449 static_cast<std::size_t
>(res.h) *
surf->w);
1452 for(
int x = 0; x <
surf->w; ++x) {
1453 if(column_is_not_transparent(x)) {
1460 for(
int x =
surf->w - 1; x >= res.x; --x) {
1461 if(column_is_not_transparent(x)) {
1462 res.w = cover_distance(res.x, x);
constexpr std::enable_if< C==dynamic_extent, span< T, detail::span_sub< E, O >::value > >::type subspan() const
constexpr size_type size() const noexcept
Helper class for pinning SDL surfaces into memory.
utils::span< pixel_t > pixel_span() const
point size() const
Dimensions of the surface.
surface clone() const
Creates a new, duplicate surface in memory using the 'neutral' pixel format.
std::size_t area() const
Total area of the surface in square pixels.
Represents version numbers.
constexpr uint8_t ALPHA_OPAQUE
constexpr uint32_t SDL_ALPHA_MASK
std::unordered_map< color_t, color_t > color_mapping
void swap(config &lhs, config &rhs) noexcept
Implement non-member swap function for std::swap (calls config::swap).
Standard logging facilities (interface).
constexpr int fixed_point_to_int(int32_t n)
If positive, just bit shift.
constexpr bool is_odd(T num)
constexpr unsigned fixed_point_multiply(int32_t n1, int32_t n2)
constexpr int32_t fixed_point_divide(int n1, int n2)
version_info get_version()
Returns the runtime SDL version.
bool runtime_at_least(uint8_t major, uint8_t minor=0, uint8_t patch=0)
Returns true if the runtime SDL version is at or greater than the specified version,...
std::size_t size(std::string_view str)
Length in characters of a UTF-8 string.
void scale(size_t factor, const uint32_t *src, uint32_t *trg, int srcWidth, int srcHeight, ColorFormat colFmt, const ScalerCfg &cfg=ScalerCfg(), int yFirst=0, int yLast=std::numeric_limits< int >::max())
const int SCALE_FACTOR_MAX
Contains the SDL_Rect helper code.
rect dst
Location on the final composed sheet.
rect src
Non-transparent portion of the surface to compose.
std::string filename
Filename.
The basic class for representing 8-bit RGB or RGBA colour values.
static constexpr color_t from_argb_bytes(uint32_t c)
Creates a new color_t object from a uint32_t variable.
An abstract description of a rectangle with integer coordinates.
static map_location::direction n
static map_location::direction s
surface get_surface_portion(const surface &src, rect &area)
Get a portion of the screen.
void alpha_to_greyscale(surface &nsurf)
void recolor_image(surface &nsurf, const color_mapping &map_rgb)
Recolors a surface using a map with source and converted palette values.
surface scale_surface_legacy(const surface &surf, int w, int h)
Scale a surface using simple bilinear filtering (discarding rgb from source pixels with 0 alpha)
void blur_surface(surface &surf, rect rect, int depth)
Cross-fades a surface in place.
void wipe_alpha(surface &nsurf)
surface cut_surface(const surface &surf, const rect &r)
Cuts a rectangle from a surface.
void brighten_image(surface &nsurf, int32_t amount)
void adjust_surface_alpha(surface &surf, uint8_t alpha_mod)
void sepia_image(surface &nsurf)
void adjust_surface_alpha_add(surface &nsurf, int amount)
void blend_surface(surface &nsurf, const double amount, const color_t color)
Blends a surface with a color.
void swap_channels_image(surface &nsurf, channel r, channel g, channel b, channel a)
rect get_non_transparent_portion(const surface &surf)
void adjust_surface_color(surface &nsurf, int red, int green, int blue)
void negative_image(surface &nsurf, const int thresholdR, const int thresholdG, const int thresholdB)
void shadow_image(surface &surf, int scale)
create an heavy shadow of the image, by blurring, increasing alpha and darkening
static lg::log_domain log_display("display")
void light_surface(surface &nsurf, const surface &lightmap)
Light surf using lightmap.
surface scale_surface_xbrz(const surface &surf, std::size_t z)
Scale a surface using xBRZ algorithm.
bool in_mask_surface(const surface &nsurf, const surface &nmask)
Check if a surface fit into a mask.
surface scale_surface_sharp(const surface &surf, int w, int h)
Scale a surface using modified nearest neighbour algorithm.
void blur_alpha_surface(surface &res, int depth)
Cross-fades a surface with alpha channel.
void greyscale_image(surface &nsurf)
void flop_surface(surface &nsurf)
surface rotate_90_surface(const surface &surf, bool clockwise)
Rotates a surface 90 degrees.
surface rotate_180_surface(const surface &surf)
Rotates a surface 180 degrees.
void flip_surface(surface &nsurf)
surface scale_surface(const surface &surf, int w, int h)
Scale a surface using alpha-weighted modified bilinear filtering Note: causes artifacts with alpha gr...
surface rotate_any_surface(const surface &surf, float angle, int zoom, int offset)
Rotates a surface by any degrees.
void monochrome_image(surface &nsurf, const int threshold)
bool mask_surface(surface &nsurf, const surface &nmask, const std::string &filename)
Applies a mask on a surface.