The Battle for Wesnoth 1.21.0-dev
 
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attack.hpp
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1/*
2 Copyright (C) 2010 - 2025
3 by Gabriel Morin <gabrielmorin (at) gmail (dot) com>
4 Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY.
12
13 See the COPYING file for more details.
14*/
15
16/**
17 * @file
18 */
19
20#pragma once
21
22#include "move.hpp"
23
24namespace wb
25{
26
27class attack: public move
28{
29public:
30 attack(std::size_t team_index, bool hidden, const unit& mover, const map_location& target_hex, int weapon_choice, const pathfind::marked_route& route,
31 arrow_ptr arrow, fake_unit_ptr fake_unit);
32 attack(const config&, bool hidden); // For deserialization
33 virtual ~attack();
34
35 virtual std::ostream& print(std::ostream& s) const;
36
37 virtual void accept(visitor& v);
38
39 virtual void execute(bool& success, bool& complete);
40
41 /**
42 * Check the validity of the action.
43 *
44 * @return the error preventing the action from being executed.
45 * @retval OK if there isn't any error (the action can be executed.)
46 */
47 virtual error check_validity() const;
48
49 /** Applies temporarily the result of this action to the specified unit map. */
51 /** Removes the result of this action from the specified unit map. */
53
54 /** Gets called by display when drawing a hex, to allow actions to draw to the screen. */
55 virtual void draw_hex(const map_location& hex);
56 /** Redrawing function, called each time the action situation might have changed. */
57 virtual void redraw();
58
59 const map_location& get_target_hex() const {return target_hex_; }
60
61 virtual config to_config() const;
62
63protected:
64
65 std::shared_ptr<attack> shared_from_this() {
66 return std::static_pointer_cast<attack>(move::shared_from_this());
67 }
68
69private:
70
71 void init();
72
73 virtual void do_hide() {invalidate();}
74 virtual void do_show() {invalidate();}
75
76 /** invalidates the move-destination and attack-target hexes */
77 void invalidate();
78
79 /** the target of the attack */
81
87};
88
89/** Dumps an attack on a stream, for debug purposes. */
90std::ostream& operator<<(std::ostream &s, const attack_ptr& attack);
91std::ostream& operator<<(std::ostream &s, const attack_const_ptr& attack);
92
93} // end namespace wb
Arrows destined to be drawn on the map.
Definition arrow.hpp:30
A config object defines a single node in a WML file, with access to child nodes.
Definition config.hpp:157
Holds a temporary unit that can be drawn on the map without being placed in the unit_map.
Container associating units to locations.
Definition map.hpp:98
This class represents a single unit of a specific type.
Definition unit.hpp:39
bool hidden() const
Definition action.hpp:64
std::size_t team_index() const
Returns the index of the team that owns this action.
Definition action.hpp:84
error
Possible errors.
Definition action.hpp:107
int temp_movement_subtracted_
Definition attack.hpp:84
virtual ~attack()
Definition attack.cpp:100
virtual void remove_temp_modifier(unit_map &unit_map)
Removes the result of this action from the specified unit map.
Definition attack.cpp:183
int attack_count_
Definition attack.hpp:85
int temp_attacks_subtracted_
Definition attack.hpp:86
virtual void do_hide()
Called by the non-virtual hide() and show(), respectively.
Definition attack.hpp:73
std::shared_ptr< attack > shared_from_this()
Definition attack.hpp:65
void invalidate()
invalidates the move-destination and attack-target hexes
Definition attack.cpp:111
virtual void redraw()
Redrawing function, called each time the action situation might have changed.
Definition attack.cpp:222
virtual error check_validity() const
Check the validity of the action.
Definition attack.cpp:228
virtual void accept(visitor &v)
Definition attack.cpp:105
virtual void do_show()
Definition attack.hpp:74
int attack_movement_cost_
Definition attack.hpp:83
virtual void apply_temp_modifier(unit_map &unit_map)
Applies temporarily the result of this action to the specified unit map.
Definition attack.cpp:157
virtual void execute(bool &success, bool &complete)
Output parameters: success: Whether or not to continue an execute-all after this execution complete: ...
Definition attack.cpp:121
map_location target_hex_
the target of the attack
Definition attack.hpp:80
const map_location & get_target_hex() const
Definition attack.hpp:59
int weapon_choice_
Definition attack.hpp:82
virtual config to_config() const
Constructs and returns a config object representing this object.
Definition attack.cpp:256
virtual void draw_hex(const map_location &hex)
Gets called by display when drawing a hex, to allow actions to draw to the screen.
Definition attack.cpp:200
virtual std::ostream & print(std::ostream &s) const
Definition attack.cpp:50
void init()
Definition attack.cpp:95
A planned move, represented on the map by an arrow and a ghosted unit in the destination hex.
Definition move.hpp:36
std::shared_ptr< move > shared_from_this()
Definition move.hpp:104
Abstract base class for all the visitors (cf GoF Visitor Design Pattern) the whiteboard uses.
Definition visitor.hpp:33
Definition display.hpp:45
std::shared_ptr< attack > attack_ptr
Definition typedefs.hpp:70
std::shared_ptr< arrow > arrow_ptr
Definition typedefs.hpp:60
std::shared_ptr< attack const > attack_const_ptr
Definition typedefs.hpp:71
std::ostream & operator<<(std::ostream &s, const action_ptr &action)
Definition action.cpp:34
Encapsulates the map of the game.
Definition location.hpp:46
Structure which holds a single route and marks for special events.
Definition pathfind.hpp:142
static map_location::direction s