◆ game_config_manager()
test_utils::game_config_manager::game_config_manager |
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Definition at line 59 of file game_config_manager_tests.cpp.
References game_config::config_cache::add_define(), translation::bind_textdomain(), cfg_, game_config_view_, game_config::config_cache::get_config(), filesystem::get_intl_dir(), get_languages(), gui2::init(), init_textdomains(), game_config::config_cache::instance(), game_config::load_config(), hotkey::load_default_hotkeys(), font::load_font_config(), load_language_list(), config::mandatory_child(), test_utils::match_english(), game_config_view::merged_children_view(), game_config::path, paths_manager_, hotkey::scope_game, unit_type_data::set_config(), translation::set_default_textdomain(), translation::set_language(), filesystem::binary_paths_manager::set_paths(), gui2::switch_theme(), and unit_types.
Referenced by check_manager().
◆ check_manager()
static void test_utils::game_config_manager::check_manager |
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◆ get_config()
config& test_utils::game_config_manager::get_config |
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◆ get_config_static()
static config& test_utils::game_config_manager::get_config_static |
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◆ cfg_
config test_utils::game_config_manager::cfg_ |
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◆ font_manager_
◆ game_config_view_
◆ hotkey_manager_
◆ manager
◆ paths_manager_
The documentation for this class was generated from the following file: