#include "hotkey/command_executor.hpp"#include "hotkey/hotkey_item.hpp"#include "gui/gui.hpp"#include "gui/dialogs/achievements_dialog.hpp"#include "gui/dialogs/lua_interpreter.hpp"#include "gui/dialogs/message.hpp"#include "gui/dialogs/screenshot_notification.hpp"#include "gui/dialogs/drop_down_menu.hpp"#include "gui/widgets/retval.hpp"#include "filesystem.hpp"#include "gettext.hpp"#include "log.hpp"#include "preferences/preferences.hpp"#include "display.hpp"#include "quit_confirmation.hpp"#include "sdl/surface.hpp"#include "../resources.hpp"#include "../playmp_controller.hpp"#include "sdl/input.hpp"#include "video.hpp"#include <ios>#include <set>Go to the source code of this file.
Namespaces | |
| hotkey | |
| Keyboard shortcuts for game actions. | |
Macros | |
| #define | ERR_G LOG_STREAM(err, lg::general()) |
| #define | WRN_G LOG_STREAM(warn, lg::general()) |
| #define | LOG_G LOG_STREAM(info, lg::general()) |
| #define | DBG_G LOG_STREAM(debug, lg::general()) |
| #define | ERR_CF LOG_STREAM(err, log_config) |
| #define | LOG_HK LOG_STREAM(info, log_hotkey) |
Functions | |
| static void | hotkey::event_queue (const SDL_Event &event, command_executor *executor) |
| void | hotkey::mbutton_event (const SDL_Event &event, command_executor *executor) |
| void | hotkey::jbutton_event (const SDL_Event &event, command_executor *executor) |
| void | hotkey::jhat_event (const SDL_Event &event, command_executor *executor) |
| void | hotkey::key_event (const SDL_Event &event, command_executor *executor) |
| void | hotkey::keyup_event (const SDL_Event &, command_executor *executor) |
| void | hotkey::run_events (command_executor *executor) |
Variables | |
| static lg::log_domain | log_config ("config") |
| static lg::log_domain | log_hotkey ("hotkey") |
| #define DBG_G LOG_STREAM(debug, lg::general()) |
Definition at line 46 of file command_executor.cpp.
| #define ERR_CF LOG_STREAM(err, log_config) |
Definition at line 47 of file command_executor.cpp.
| #define ERR_G LOG_STREAM(err, lg::general()) |
Definition at line 43 of file command_executor.cpp.
| #define LOG_G LOG_STREAM(info, lg::general()) |
Definition at line 45 of file command_executor.cpp.
| #define LOG_HK LOG_STREAM(info, log_hotkey) |
Definition at line 48 of file command_executor.cpp.
| #define WRN_G LOG_STREAM(warn, lg::general()) |
Definition at line 44 of file command_executor.cpp.
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