#include "whiteboard/manager.hpp"#include "whiteboard/action.hpp"#include "whiteboard/highlighter.hpp"#include "whiteboard/mapbuilder.hpp"#include "whiteboard/move.hpp"#include "whiteboard/attack.hpp"#include "whiteboard/recall.hpp"#include "whiteboard/recruit.hpp"#include "whiteboard/side_actions.hpp"#include "whiteboard/utility.hpp"#include "actions/undo.hpp"#include "arrow.hpp"#include "fake_unit_ptr.hpp"#include "formula/string_utils.hpp"#include "game_board.hpp"#include "preferences/preferences.hpp"#include "game_state.hpp"#include "gettext.hpp"#include "gui/dialogs/simple_item_selector.hpp"#include "key.hpp"#include "pathfind/pathfind.hpp"#include "play_controller.hpp"#include "replay_helper.hpp"#include "resources.hpp"#include "synced_context.hpp"#include "team.hpp"#include "units/unit.hpp"#include "units/animation_component.hpp"#include "units/udisplay.hpp"#include <functional>Go to the source code of this file.
Namespaces | |
| wb | |
Functions | |
| static void | wb::hide_all_plans () |
| static void | wb::draw_numbers (const map_location &hex, side_actions::numbers_t numbers) |