The Battle for Wesnoth  1.19.0-dev
Public Member Functions | Private Attributes | List of all members
unit_drawer Class Reference

#include <drawer.hpp>

Public Member Functions

 unit_drawer (display &thedisp)
 
void redraw_unit (const unit &u) const
 draw a unit. More...
 

Private Attributes

displaydisp
 
const display_contextdc
 
const gamemapmap
 
const std::vector< team > & teams
 
halo::managerhalo_man
 
std::size_t viewing_team
 
std::size_t playing_team
 
const teamviewing_team_ref
 
const teamplaying_team_ref
 
bool is_blindfolded
 
bool show_everything
 
map_location sel_hex
 
map_location mouse_hex
 
double zoom_factor
 
std::set< map_locationunits_that_can_reach_goal
 
int hex_size
 
int hex_size_by_2
 

Detailed Description

Definition at line 39 of file drawer.hpp.

Constructor & Destructor Documentation

◆ unit_drawer()

unit_drawer::unit_drawer ( display thedisp)
explicit

Member Function Documentation

◆ redraw_unit()

void unit_drawer::redraw_unit ( const unit u) const

draw a unit.


Definition at line 166 of file drawer.cpp.

References unit_animation_component::anim_, unit::anim_comp(), frame_parameters::blend_ratio, frame_parameters::blend_with, blue, unit::can_advance(), unit::can_recruit(), unit_animation_component::clear_haloes(), d, unit::default_anim_image(), disp, unit_animation_component::draw_bars_, display::drawing_buffer_add(), unit::emits_zoc(), unit::experience(), unit::facing(), float_to_color(), map_location::get_direction(), unit::get_hidden(), unit::get_location(), display::get_location_x(), display::get_location_y(), team::get_side_color_id(), gamemap_base::get_terrain(), gamemap::get_terrain_info(), image::get_texture(), green, frame_parameters::halo_mod, frame_parameters::halo_y, hex_size, hex_size_by_2, frame_parameters::highlight_ratio, unit::hitpoints(), unit::hp_color(), frame_parameters::image, unit::image_ellipse(), frame_parameters::image_mod, unit::image_mods(), unit::incapacitated(), unit::invisible(), is_blindfolded, unit::is_flying(), unit::is_visible_to_team(), display::LAYER_UNIT_FIRST, map, display::map_outside_area(), unit::max_experience(), unit::max_hitpoints(), mouse_hex, unit::poisoned(), frame_parameters::primary_frame, red, unit_animation_component::refreshing_, sel_hex, game_config::images::selected, unit_animation_component::set_standing(), show_everything, preferences::show_side_colors(), unit::side(), unit::slowed(), frame_parameters::submerge, unit::TC_image_mods(), terrain_type::unit_height_adjust(), terrain_type::unit_submerge(), units_that_can_reach_goal, viewing_team_ref, unit::xp_color(), frame_parameters::y, and zoom_factor.

Referenced by game_display::draw_invalidated().

Member Data Documentation

◆ dc

const display_context& unit_drawer::dc
private

Definition at line 46 of file drawer.hpp.

◆ disp

display& unit_drawer::disp
private

Definition at line 45 of file drawer.hpp.

Referenced by redraw_unit(), and unit_drawer().

◆ halo_man

halo::manager& unit_drawer::halo_man
private

Definition at line 49 of file drawer.hpp.

◆ hex_size

int unit_drawer::hex_size
private

Definition at line 61 of file drawer.hpp.

Referenced by redraw_unit().

◆ hex_size_by_2

int unit_drawer::hex_size_by_2
private

Definition at line 62 of file drawer.hpp.

Referenced by redraw_unit().

◆ is_blindfolded

bool unit_drawer::is_blindfolded
private

Definition at line 54 of file drawer.hpp.

Referenced by redraw_unit().

◆ map

const gamemap& unit_drawer::map
private

Definition at line 47 of file drawer.hpp.

Referenced by redraw_unit().

◆ mouse_hex

map_location unit_drawer::mouse_hex
private

Definition at line 57 of file drawer.hpp.

Referenced by redraw_unit().

◆ playing_team

std::size_t unit_drawer::playing_team
private

Definition at line 51 of file drawer.hpp.

◆ playing_team_ref

const team& unit_drawer::playing_team_ref
private

Definition at line 53 of file drawer.hpp.

◆ sel_hex

map_location unit_drawer::sel_hex
private

Definition at line 56 of file drawer.hpp.

Referenced by redraw_unit().

◆ show_everything

bool unit_drawer::show_everything
private

Definition at line 55 of file drawer.hpp.

Referenced by redraw_unit().

◆ teams

const std::vector<team>& unit_drawer::teams
private

Definition at line 48 of file drawer.hpp.

◆ units_that_can_reach_goal

std::set<map_location> unit_drawer::units_that_can_reach_goal
private

Definition at line 59 of file drawer.hpp.

Referenced by redraw_unit(), and unit_drawer().

◆ viewing_team

std::size_t unit_drawer::viewing_team
private

Definition at line 50 of file drawer.hpp.

◆ viewing_team_ref

const team& unit_drawer::viewing_team_ref
private

Definition at line 52 of file drawer.hpp.

Referenced by redraw_unit().

◆ zoom_factor

double unit_drawer::zoom_factor
private

Definition at line 58 of file drawer.hpp.

Referenced by redraw_unit().


The documentation for this class was generated from the following files: