The Battle for Wesnoth  1.19.5+dev
display_chat_manager.cpp
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1 /*
2  Copyright (C) 2014 - 2024
3  by Chris Beck <render787@gmail.com>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #include "display_chat_manager.hpp"
17 
18 #include "display.hpp"
19 #include "floating_label.hpp"
20 #include "game_board.hpp" // <-- only needed for is_observer()
22 #include "log.hpp"
23 #include "font/sdl_ttf_compat.hpp"
24 #include "mp_ui_alerts.hpp"
26 #include "color.hpp"
28 #include "video.hpp" // only for faked
29 
30 static lg::log_domain log_engine("engine");
31 #define ERR_NG LOG_STREAM(err, log_engine)
32 
33 namespace {
34  const int chat_message_border = 5;
35  const int chat_message_x = 10;
36  const color_t chat_message_color {255,255,255,SDL_ALPHA_OPAQUE};
37  const color_t chat_message_bg {0,0,0,140};
38 }
39 
41  : speaker_handle(speaker), handle(h), created_at(std::chrono::steady_clock::now())
42 {}
43 
44 
45 void display_chat_manager::add_chat_message(const std::time_t& time, const std::string& speaker,
46  int side, const std::string& message, events::chat_handler::MESSAGE_TYPE type,
47  bool bell)
48 {
49  const bool whisper = speaker.find("whisper: ") == 0;
50  std::string sender = speaker;
51  if (whisper) {
52  sender.assign(speaker, 9, speaker.size());
53  add_whisperer( sender );
54  }
55  //remove disconnected user from whisperer
56  std::string::size_type pos = message.find(" has disconnected");
57  if (pos != std::string::npos){
58  for(std::set<std::string>::const_iterator w = whisperers().begin(); w != whisperers().end(); ++w){
59  if (*w == message.substr(0,pos)) remove_whisperer(*w);
60  }
61  }
62 
63  if (!prefs::get().parse_should_show_lobby_join(sender, message)) return;
64  if (prefs::get().is_ignored(sender)) return;
65 
66  //prefs::get().parse_admin_authentication(sender, message); TODO: replace
67 
68  bool is_observer = false;
69  { //TODO: Clean this block up somehow
70 
71  const game_board * board = dynamic_cast<const game_board*>(&my_disp_.context());
72 
73  if (board) {
74  is_observer = board->is_observer();
75  }
76  }
77 
78  if (bell) {
79  if ((type == events::chat_handler::MESSAGE_PRIVATE && (!is_observer || whisper))
80  || utils::word_match(message, prefs::get().login())) {
81  mp::ui_alerts::private_message(false, sender, message);
82  } else if (prefs::get().is_friend(sender)) {
83  mp::ui_alerts::friend_message(false, sender, message);
84  } else if (sender == "server") {
85  mp::ui_alerts::server_message(false, sender, message);
86  } else {
87  mp::ui_alerts::public_message(false, sender, message);
88  }
89  }
90 
91  bool action = false;
92 
93  std::string msg;
94 
95  if (message.compare(0,4,"/me ") == 0) {
96  msg.assign(message, 4, message.size());
97  action = true;
98  } else {
99  msg = message;
100  }
101 
102  try {
103  // We've had a joker who send an invalid utf-8 message to crash clients
104  // so now catch the exception and ignore the message.
106  } catch (utf8::invalid_utf8_exception&) {
107  ERR_NG << "Invalid utf-8 found, chat message is ignored.";
108  return;
109  }
110 
111  int ypos = chat_message_x;
112  for(std::vector<chat_message>::const_iterator m = chat_messages_.begin(); m != chat_messages_.end(); ++m) {
113  ypos += std::max(font::get_floating_label_rect(m->handle).h,
114  font::get_floating_label_rect(m->speaker_handle).h);
115  }
116  color_t speaker_color {255,255,255,SDL_ALPHA_OPAQUE};
117  if(side >= 1) {
118  speaker_color = team::get_side_color_range(side).mid();
119  }
120 
121  color_t message_color = chat_message_color;
122  std::stringstream str;
123  std::stringstream message_str;
124 
126  if(action) {
127  str << "<" << speaker << " " << msg << ">";
128  message_color = speaker_color;
129  message_str << " ";
130  } else {
131  if (!speaker.empty())
132  str << "<" << speaker << ">";
133  message_str << msg;
134  }
135  } else {
136  if(action) {
137  str << "*" << speaker << " " << msg << "*";
138  message_color = speaker_color;
139  message_str << " ";
140  } else {
141  if (!speaker.empty())
142  str << "*" << speaker << "*";
143  message_str << msg;
144  }
145  }
146 
147  // Prepend message with timestamp.
148  std::stringstream message_complete;
149  message_complete << prefs::get().get_chat_timestamp(time) << str.str();
150 
151  const SDL_Rect rect = my_disp_.map_outside_area();
152 
153  font::floating_label spk_flabel(message_complete.str());
154  spk_flabel.set_font_size(font::SIZE_15);
155  spk_flabel.set_color(speaker_color);
156  spk_flabel.set_position(rect.x + chat_message_x, rect.y + ypos);
157  spk_flabel.set_clip_rect(rect);
158  spk_flabel.set_alignment(font::LEFT_ALIGN);
159  spk_flabel.set_bg_color(chat_message_bg);
160  spk_flabel.set_border_size(chat_message_border);
161  spk_flabel.use_markup(false);
162 
163  int speaker_handle = font::add_floating_label(spk_flabel);
164 
165  font::floating_label msg_flabel(message_str.str());
166  msg_flabel.set_font_size(font::SIZE_15);
167  msg_flabel.set_color(message_color);
168  msg_flabel.set_position(rect.x + chat_message_x + font::get_floating_label_rect(speaker_handle).w,
169  rect.y + ypos);
170  msg_flabel.set_clip_rect(rect);
171  msg_flabel.set_alignment(font::LEFT_ALIGN);
172  msg_flabel.set_bg_color(chat_message_bg);
173  msg_flabel.set_border_size(chat_message_border);
174  msg_flabel.use_markup(false);
175 
176  int message_handle = font::add_floating_label(msg_flabel);
177 
178  chat_messages_.emplace_back(speaker_handle,message_handle);
179 
181 }
182 
184 {
185  //NOTE: prune_chat_messages(false) seems to be only called when a new message is added, which in
186  // particular means the aging feature won't work unless new messages are addded regularly
187  const auto message_aging = prefs::get().chat_message_aging();
188  const unsigned max_chat_messages = prefs::get().chat_lines();
189  const bool enable_aging = message_aging != std::chrono::minutes{0};
190 
191  const auto remove_before = enable_aging
192  ? std::chrono::steady_clock::now() - message_aging
193  : std::chrono::steady_clock::time_point::min();
194 
195  int movement = 0;
196 
197  if(enable_aging || remove_all || chat_messages_.size() > max_chat_messages) {
198  while (!chat_messages_.empty() &&
199  (remove_all ||
200  chat_messages_.front().created_at < remove_before ||
201  chat_messages_.size() > max_chat_messages))
202  {
203  const chat_message &old = chat_messages_.front();
204  movement += font::get_floating_label_rect(old.handle).h;
207  chat_messages_.erase(chat_messages_.begin());
208  }
209  }
210 
211  for(const chat_message &cm : chat_messages_) {
212  font::move_floating_label(cm.speaker_handle, 0, - movement);
213  font::move_floating_label(cm.handle, 0, - movement);
214  }
215 }
color_t mid() const
Average color shade.
Definition: color_range.hpp:85
void remove_whisperer(const std::string &nick)
void add_whisperer(const std::string &nick)
const std::set< std::string > & whisperers() const
void prune_chat_messages(bool remove_all=false)
void add_chat_message(const std::time_t &time, const std::string &speaker, int side, const std::string &msg, events::chat_handler::MESSAGE_TYPE type, bool bell)
std::vector< chat_message > chat_messages_
bool is_observer() const
Check if we are an observer in this game.
rect map_outside_area() const
Returns the available area for a map, this may differ from the above.
Definition: display.cpp:521
const display_context & context() const
Definition: display.hpp:193
void set_position(double xpos, double ypos)
void set_alignment(ALIGN align)
void set_color(const color_t &color)
void set_border_size(int border)
void set_clip_rect(const SDL_Rect &r)
void set_bg_color(const color_t &bg_color)
void set_font_size(int font_size)
Game board class.
Definition: game_board.hpp:47
std::chrono::minutes chat_message_aging()
static prefs & get()
bool is_ignored(const std::string &nick)
bool parse_should_show_lobby_join(const std::string &sender, const std::string &message)
std::string login()
std::string get_chat_timestamp(const std::time_t &t)
static const color_range get_side_color_range(int side)
Definition: team.cpp:948
Thrown by operations encountering invalid UTF-8 data.
map_display and display: classes which take care of displaying the map and game-data on the screen.
static lg::log_domain log_engine("engine")
#define ERR_NG
int w
Standard logging facilities (interface).
int add_floating_label(const floating_label &flabel)
add a label floating on the screen above everything else.
const int SIZE_15
Definition: constants.cpp:28
SDL_Rect get_floating_label_rect(int handle)
void remove_floating_label(int handle, const std::chrono::milliseconds &fadeout)
removes the floating label given by 'handle' from the screen
void move_floating_label(int handle, double xmove, double ymove)
moves the floating label given by 'handle' by (xmove,ymove)
std::string pango_word_wrap(const std::string &unwrapped_text, int font_size, int max_width, int max_height, int max_lines, bool)
Uses Pango to word wrap text.
std::shared_ptr< halo_record > handle
Definition: halo.hpp:31
void public_message(bool is_lobby, const std::string &sender, const std::string &message)
void private_message(bool is_lobby, const std::string &sender, const std::string &message)
void friend_message(bool is_lobby, const std::string &sender, const std::string &message)
void server_message(bool is_lobby, const std::string &sender, const std::string &message)
bool word_match(const std::string &message, const std::string &word)
Check if a message contains a word.
bool headless()
The game is running headless.
Definition: video.cpp:139
static void msg(const char *act, debug_info &i, const char *to="", const char *result="")
Definition: debugger.cpp:109
Transitional API for porting SDL_ttf-based code to Pango.
The basic class for representing 8-bit RGB or RGBA colour values.
Definition: color.hpp:59
An abstract description of a rectangle with integer coordinates.
Definition: rect.hpp:47
#define h