The Battle for Wesnoth  1.19.5+dev
chatbox.cpp
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1 /*
2  Copyright (C) 2016 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #define GETTEXT_DOMAIN "wesnoth-lib"
16 
17 #include "gui/widgets/chatbox.hpp"
18 
20 #include "gui/widgets/button.hpp"
21 #include "gui/widgets/image.hpp"
22 #include "gui/widgets/listbox.hpp"
25 #include "gui/widgets/text_box.hpp"
26 #include "gui/widgets/window.hpp"
27 
28 #include "font/pango/escape.hpp"
29 #include "formatter.hpp"
30 #include "formula/string_utils.hpp"
32 #include "gettext.hpp"
33 #include "log.hpp"
36 #include "serialization/markup.hpp"
37 #include "wml_exception.hpp"
38 
39 static lg::log_domain log_lobby("lobby");
40 #define DBG_LB LOG_STREAM(debug, log_lobby)
41 #define LOG_LB LOG_STREAM(info, log_lobby)
42 #define ERR_LB LOG_STREAM(err, log_lobby)
43 
44 #define LOG_SCOPE_HEADER get_control_type() + " [" + id() + "] " + __func__
45 #define LOG_HEADER LOG_SCOPE_HEADER + ':'
46 
47 namespace gui2
48 {
49 
50 // ------------ WIDGET -----------{
51 
52 REGISTER_WIDGET(chatbox)
53 
54 chatbox::chatbox(const implementation::builder_chatbox& builder)
55  : container_base(builder, type())
56  , roomlistbox_(nullptr)
57  , chat_log_container_(nullptr)
58  , chat_input_(nullptr)
59  , active_window_(0)
60  , active_window_changed_callback_()
61  , log_(nullptr)
62 {
63  // We only implement a RECEIVE_KEYBOARD_FOCUS handler; LOSE_KEYBOARD_FOCUS
64  // isn't needed. This handler forwards focus to the input textbox, meaning
65  // if keyboard_focus is called on a chatbox, distributor::keyboard_focus_
66  // will immediately be set to the input textbox, which will then handle focus
67  // loss itself when applicable. Nothing else happens in the interim while
68  // keyboard_focus_ equals `this` to warrent cleanup.
69  connect_signal<event::RECEIVE_KEYBOARD_FOCUS>(
70  std::bind(&chatbox::signal_handler_receive_keyboard_focus, this, std::placeholders::_2));
71 }
72 
74 {
75  roomlistbox_ = find_widget<listbox>("room_list", false, true);
76 
77  // We need to bind a lambda here since switch_to_window is overloaded.
78  // A lambda alone would be more verbose because it'd need to specify all the parameters.
80  std::bind([this]() { switch_to_window(roomlistbox_->get_selected_row()); }));
81 
82  chat_log_container_ = find_widget<multi_page>("chat_log_container", false, true);
83 
84  chat_input_ = find_widget<text_box>("chat_input", false, true);
85 
87  std::bind(&chatbox::chat_input_keypress_callback, this, std::placeholders::_5));
88 }
89 
90 void chatbox::load_log(std::map<std::string, chatroom_log>& log, bool show_lobby)
91 {
92  for(const auto& l : log) {
93  const bool is_lobby = l.first == "lobby";
94 
95  if(!show_lobby && is_lobby && !l.second.whisper) {
96  continue;
97  }
98 
99  find_or_create_window(l.first, l.second.whisper, true, !is_lobby, l.second.log);
100  }
101 
102  log_ = &log;
103 }
104 
106 {
108 
109  // Clear pending messages notification in room listbox
112 
113  t.pending_messages = 0;
114 
117  }
118 }
119 
121 {
123 }
124 
125 void chatbox::switch_to_window(std::size_t id)
126 {
127  active_window_ = id;
128  assert(active_window_ < open_windows_.size());
129 
132 
133  // Grab input focus
135 
137 }
138 
139 void chatbox::chat_input_keypress_callback(const SDL_Keycode key)
140 {
141  std::string input = chat_input_->get_value();
142  if(input.empty() || chat_input_->is_composing()) {
143  return;
144  }
145 
147 
148  switch(key) {
149  case SDLK_RETURN:
150  case SDLK_KP_ENTER: {
151  if(input[0] == '/') {
152  // TODO: refactor do_speak so it uses context information about
153  // opened window, so e.g. /ignore in a whisper session ignores
154  // the other party without having to specify it's nick.
155  chat_handler::do_speak(input);
156  } else {
157  if(t.whisper) {
158  send_whisper(t.name, input);
159  add_whisper_sent(t.name, input);
160  } else {
161  send_chat_room_message(t.name, input);
162  add_chat_room_message_sent(t.name, input);
163  }
164  }
165 
167  chat_input_->set_value("");
168 
169  break;
170  }
171 
172  case SDLK_TAB: {
173  auto* li = mp::get_lobby_info();
174  if(!li) {
175  break;
176  }
177 
178  std::vector<std::string> matches;
179  for(const auto& ui : li->users()) {
180  if(ui.name != prefs::get().login()) {
181  matches.push_back(ui.name);
182  }
183  }
184 
185  const bool line_start = utils::word_completion(input, matches);
186 
187  if(matches.empty()) {
188  return;
189  }
190 
191  if(matches.size() == 1) {
192  input.append(line_start ? ": " : " ");
193  } else {
194  std::string completion_list = utils::join(matches, " ");
195  append_to_chatbox(completion_list);
196  }
197 
198  chat_input_->set_value(input);
199 
200  break;
201  }
202 
203  default:
204  break;
205  }
206 }
207 
208 void chatbox::append_to_chatbox(const std::string& text, const bool force_scroll)
209 {
210  append_to_chatbox(text, active_window_, force_scroll);
211 }
212 
213 void chatbox::append_to_chatbox(const std::string& text, std::size_t id, const bool force_scroll)
214 {
216  scroll_text& log = grid.find_widget<scroll_text>("log_text");
217 
218  const bool chatbox_at_end = log.vertical_scrollbar_at_end();
219  const unsigned chatbox_position = log.get_vertical_scrollbar_item_position();
220 
221  const std::string before_message = log.get_value().empty() ? "" : "\n";
222  const std::string new_text = formatter()
223  << log.get_value() << before_message << markup::span_color("#bcb088", prefs::get().get_chat_timestamp(std::time(0)), text);
224 
225  log.set_use_markup(true);
226  log.set_value(new_text);
227 
228  if(log_ != nullptr) {
229  try {
230  const std::string& room_name = open_windows_[id].name;
231  log_->at(room_name).log = new_text;
232  } catch(const std::out_of_range&) {
233  }
234  }
235 
236  if(chatbox_at_end || force_scroll) {
238  } else {
239  log.set_vertical_scrollbar_item_position(chatbox_position);
240  }
241 }
242 
243 void chatbox::send_chat_message(const std::string& message, bool /*allies_only*/)
244 {
245  add_chat_message(std::time(nullptr), prefs::get().login(), 0, message);
246 
247  ::config c {"message", ::config {"message", message, "sender", prefs::get().login()}};
248  send_to_server(c);
249 }
250 
252 {
253  const auto id = active_window_;
255  scroll_text& log = grid.find_widget<scroll_text>("log_text");
256  log.set_label("");
257 }
258 
259 void chatbox::user_relation_changed(const std::string& /*name*/)
260 {
263  }
264 }
265 
266 void chatbox::add_chat_message(const std::time_t& /*time*/,
267  const std::string& speaker,
268  int /*side*/,
269  const std::string& message,
271 {
272  std::string text;
273  if(message.compare(0, 4, "/me ") == 0) {
274  text = formatter() << markup::italic(speaker, " ", font::escape_text(message.substr(4)));
275  } else {
276  text = formatter() << markup::bold(speaker, ":") << font::escape_text(message);
277  }
278 
279  append_to_chatbox(text);
280 }
281 
282 void chatbox::add_whisper_sent(const std::string& receiver, const std::string& message)
283 {
284  if(whisper_window_active(receiver)) {
285  add_active_window_message(prefs::get().login(), message, true);
286  } else if(lobby_chat_window* t = whisper_window_open(receiver, prefs::get().auto_open_whisper_windows())) {
288  add_active_window_message(prefs::get().login(), message, true);
289  } else {
290  add_active_window_whisper(VGETTEXT("whisper to $receiver", {{"receiver", receiver}}), message, true);
291  }
292 }
293 
294 void chatbox::add_whisper_received(const std::string& sender, const std::string& message)
295 {
296  bool can_go_to_active = !prefs::get().lobby_whisper_friends_only() || prefs::get().is_friend(sender);
297  bool can_open_new = prefs::get().auto_open_whisper_windows() && can_go_to_active;
298 
299  if(whisper_window_open(sender, can_open_new)) {
300  if(whisper_window_active(sender)) {
302 
304  } else {
307 
309  }
310  } else if(can_go_to_active) {
313  } else {
314  LOG_LB << "Ignoring whisper from " << sender;
315  }
316 }
317 
318 void chatbox::add_chat_room_message_sent(const std::string& room, const std::string& message)
319 {
320  lobby_chat_window* t = room_window_open(room, false);
321  if(!t) {
322  LOG_LB << "Cannot add sent message to ui for room " << room << ", player not in the room";
323  return;
324  }
325 
326  if(!room_window_active(room)) {
328  }
329 
330  add_active_window_message(prefs::get().login(), message, true);
331 }
332 
333 void chatbox::add_chat_room_message_received(const std::string& room,
334  const std::string& speaker,
335  const std::string& message)
336 {
338 
339  if(room_window_active(room)) {
342  } else {
343  add_room_window_message(room, speaker, message);
346  }
347 
348  if(speaker == "server") {
350  } else if (utils::word_match(message, prefs::get().login())) {
352  } else if (prefs::get().is_friend(speaker)) {
354  }
355 
356  do_notify(notify_mode, speaker, message);
357 }
358 
359 bool chatbox::whisper_window_active(const std::string& name)
360 {
362  return t.name == name && t.whisper == true;
363 }
364 
365 bool chatbox::room_window_active(const std::string& room)
366 {
368  return t.name == room && t.whisper == false;
369 }
370 
371 lobby_chat_window* chatbox::room_window_open(const std::string& room, const bool open_new, const bool allow_close)
372 {
373  return find_or_create_window(room, false, open_new, allow_close,
374  VGETTEXT("Joined <i>$name</i>", { { "name", translation::dsgettext("wesnoth-lib", room.c_str()) } }));
375 }
376 
377 lobby_chat_window* chatbox::whisper_window_open(const std::string& name, bool open_new)
378 {
379  return find_or_create_window(name, true, open_new, true,
380  VGETTEXT("Started private message with <i>$name</i>. "
381  "If you do not want to receive messages from this player, type <i>/ignore $name</i>", { { "name", name } }));
382 }
383 
385  const bool whisper,
386  const bool open_new,
387  const bool allow_close,
388  const std::string& initial_text)
389 {
390  for(auto& t : open_windows_) {
391  if(t.name == name && t.whisper == whisper) {
392  return &t;
393  }
394  }
395 
396  if(!open_new) {
397  return nullptr;
398  }
399 
400  open_windows_.emplace_back(name, whisper);
401 
402  //
403  // Add a new chat log page.
404  //
405  widget_item item;
406  item["use_markup"] = "true";
407  item["label"] = initial_text;
408  widget_data data{{"log_text", item}};
409 
410  if(log_ != nullptr) {
411  log_->emplace(name, chatroom_log{item["label"], whisper});
412  }
413 
415 
416  //
417  // Add a new room window tab.
418  //
419  data.clear();
420  item.clear();
421 
422  if(!whisper) {
423  item["label"] = translation::dsgettext("wesnoth-lib", name.c_str());
424  } else {
425  item["label"] = "<" + name + ">";
426  }
427 
428  data.emplace("room", item);
429 
430  grid& row_grid = roomlistbox_->add_row(data);
431 
432  //
433  // Set up the Close Window button.
434  //
435  button& close_button = row_grid.find_widget<button>("close_window");
436 
437  if(!allow_close) {
439  } else {
440  connect_signal_mouse_left_click(close_button,
441  std::bind(&chatbox::close_window_button_callback, this, open_windows_.back().name, std::placeholders::_3, std::placeholders::_4));
442  }
443 
444  return &open_windows_.back();
445 }
446 
447 void chatbox::close_window_button_callback(std::string room_name, bool& handled, bool& halt)
448 {
449  const int index = std::distance(open_windows_.begin(), std::find_if(open_windows_.begin(), open_windows_.end(),
450  [&room_name](const lobby_chat_window& room) { return room.name == room_name; }
451  ));
452 
454 
455  handled = halt = true;
456 }
457 
458 void chatbox::send_to_server(const ::config& cfg)
459 {
460  mp::send_to_server(cfg);
461 }
462 
463 void chatbox::increment_waiting_whispers(const std::string& name)
464 {
465  if(lobby_chat_window* t = whisper_window_open(name, false)) {
466  ++t->pending_messages;
467 
468  if(t->pending_messages == 1) {
469  DBG_LB << "do whisper pending mark row " << (t - &open_windows_[0]) << " with " << t->name;
470 
473  }
474  }
475 }
476 
477 void chatbox::increment_waiting_messages(const std::string& room)
478 {
479  if(lobby_chat_window* t = room_window_open(room, false)) {
480  ++t->pending_messages;
481 
482  if(t->pending_messages == 1) {
483  int idx = t - &open_windows_[0];
484 
485  DBG_LB << "do room pending mark row " << idx << " with " << t->name;
486 
489  }
490  }
491 }
492 
493 void chatbox::add_whisper_window_whisper(const std::string& sender, const std::string& message)
494 {
495  lobby_chat_window* t = whisper_window_open(sender, false);
496  if(!t) {
497  ERR_LB << "Whisper window not open in add_whisper_window_whisper for " << sender;
498  return;
499  }
500 
501  const std::string text = formatter() << markup::bold(sender, ": ") << font::escape_text(message);
502  append_to_chatbox(text, t - &open_windows_[0], false);
503 }
504 
505 void chatbox::add_active_window_whisper(const std::string& sender,
506  const std::string& message,
507  const bool force_scroll)
508 {
509  const std::string text = formatter() << markup::bold("whisper: ", sender, ": ") << font::escape_text(message);
510  append_to_chatbox(text, force_scroll);
511 }
512 
513 void chatbox::close_window(std::size_t idx)
514 {
515  const lobby_chat_window& t = open_windows_[idx];
516 
517  DBG_LB << "Close window " << idx << " - " << t.name;
518 
519  // Can't close the lobby!
520  if((t.name == "lobby" && t.whisper == false) || open_windows_.size() == 1) {
521  return;
522  }
523 
524  // Check if we're closing the currently-active window.
525  const bool active_changed = idx == active_window_;
526 
527  if(active_window_ == open_windows_.size() - 1) {
528  --active_window_;
529  }
530 
531  if(log_ != nullptr) {
532  log_->erase(t.name);
533  }
534 
535  open_windows_.erase(open_windows_.begin() + idx);
536 
537  roomlistbox_->remove_row(idx);
539 
542 
543  if(active_changed) {
545  }
546 }
547 
548 void chatbox::add_room_window_message(const std::string& room,
549  const std::string& sender,
550  const std::string& message)
551 {
552  lobby_chat_window* t = room_window_open(room, false);
553  if(!t) {
554  ERR_LB << "Room window not open in add_room_window_message for " << room;
555  return;
556  }
557 
558  const std::string text = formatter() << markup::bold(sender, ": ") << font::escape_text(message);
559  append_to_chatbox(text, t - &open_windows_[0], false);
560 }
561 
562 void chatbox::add_active_window_message(const std::string& sender,
563  const std::string& message,
564  const bool force_scroll)
565 {
566  const std::string text = formatter() << markup::bold(sender, ": ") << font::escape_text(message);
567  append_to_chatbox(text, force_scroll);
568 }
569 
570 void chatbox::process_message(const ::config& data, bool whisper /*= false*/)
571 {
572  std::string sender = data["sender"];
573  DBG_LB << "process message from " << sender << " " << (whisper ? "(w)" : "")
574  << ", len " << data["message"].str().size();
575 
576  if(prefs::get().is_ignored(sender)) {
577  return;
578  }
579 
580  const std::string& message = data["message"];
581  //prefs::get().parse_admin_authentication(sender, message); TODO: replace
582 
583  if(whisper) {
584  add_whisper_received(sender, message);
585  } else {
586  if (!prefs::get().parse_should_show_lobby_join(sender, message)) return;
587 
588  std::string room = data["room"];
589 
590  // Attempt to send to the currently active room first.
591  if(room.empty()) {
592  LOG_LB << "Message without a room from " << sender << ", falling back to active window";
593  room = open_windows_[active_window_].name;
594  }
595 
596  // If we still don't have a name, fall back to lobby.
597  if(room.empty()) {
598  LOG_LB << "Message without a room from " << sender << ", assuming lobby";
599  room = "lobby";
600  }
601 
602  if(log_ != nullptr && data["type"].str() == "motd") {
603  if(log_->at("lobby").received_motd == message) {
604  LOG_LB << "Ignoring repeated motd";
605  return;
606  } else {
607  log_->at("lobby").received_motd = message;
608  }
609  }
610 
612  }
613 
614  // Notify plugins about the message
615  ::config plugin_data = data;
616  plugin_data["whisper"] = whisper;
617  plugins_manager::get()->notify_event("chat", plugin_data);
618 }
619 
620 void chatbox::process_network_data(const ::config& data)
621 {
622  if(const auto message = data.optional_child("message")) {
624  } else if(const auto whisper = data.optional_child("whisper")) {
625  process_message(*whisper, true);
626  }
627 }
628 
630 {
631  DBG_GUI_E << LOG_HEADER << ' ' << event << ".";
632 
633  // Forward focus to the input textbox.
635 }
636 
637 // }---------- DEFINITION ---------{
638 
641 {
642  load_resolutions<resolution>(cfg);
643 }
644 
646  : resolution_definition(cfg), grid()
647 {
648  state.emplace_back(VALIDATE_WML_CHILD(cfg, "background", missing_mandatory_wml_tag("chatbox_definition][resolution", "background")));
649  state.emplace_back(VALIDATE_WML_CHILD(cfg, "foreground", missing_mandatory_wml_tag("chatbox_definition][resolution", "foreground")));
650 
651  auto child = VALIDATE_WML_CHILD(cfg, "grid", missing_mandatory_wml_tag("chatbox_definition][resolution", "grid"));
652  grid = std::make_shared<builder_grid>(child);
653 }
654 // }---------- BUILDER -----------{
655 
656 namespace implementation
657 {
658 
659 builder_chatbox::builder_chatbox(const config& cfg)
660  : builder_styled_widget(cfg)
661 {
662 }
663 
664 std::unique_ptr<widget> builder_chatbox::build() const
665 {
666  auto widget = std::make_unique<chatbox>(*this);
667 
668  DBG_GUI_G << "Window builder: placed unit preview pane '" << id
669  << "' with definition '" << definition << "'.";
670 
671  const auto conf = widget->cast_config_to<chatbox_definition>();
672  assert(conf);
673 
674  widget->init_grid(*conf->grid);
675  widget->finalize_setup();
676 
677  return widget;
678 }
679 
680 } // namespace implementation
681 
682 // }------------ END --------------
683 
684 } // namespace gui2
double t
Definition: astarsearch.cpp:63
#define LOG_LB
Definition: chatbox.cpp:41
#define ERR_LB
Definition: chatbox.cpp:42
#define LOG_HEADER
Definition: chatbox.cpp:45
static lg::log_domain log_lobby("lobby")
#define DBG_LB
Definition: chatbox.cpp:40
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:172
virtual void send_chat_room_message(const std::string &room, const std::string &message)
virtual void send_whisper(const std::string &receiver, const std::string &message)
std::ostringstream wrapper.
Definition: formatter.hpp:40
Simple push button.
Definition: button.hpp:36
std::map< std::string, chatroom_log > * log_
Definition: chatbox.hpp:136
bool room_window_active(const std::string &room)
Definition: chatbox.cpp:365
lobby_chat_window * room_window_open(const std::string &room, const bool open_new, const bool allow_close=true)
Check if a room window for "room" is open, if open_new is true then it will be created if not found.
Definition: chatbox.cpp:371
text_box * chat_input_
Definition: chatbox.hpp:128
lobby_chat_window * find_or_create_window(const std::string &name, const bool whisper, const bool open_new, const bool allow_close, const std::string &initial_text)
Helper function to find and open a new window, used by *_window_open.
Definition: chatbox.cpp:384
virtual void clear_messages() override
Definition: chatbox.cpp:251
void add_active_window_whisper(const std::string &sender, const std::string &message, const bool force_scroll=false)
Add a whisper message to the current window which is not the whisper window for "name".
Definition: chatbox.cpp:505
void append_to_chatbox(const std::string &text, const bool force_scroll=false)
Definition: chatbox.cpp:208
virtual void user_relation_changed(const std::string &name) override
Inherited form chat_handler.
Definition: chatbox.cpp:259
virtual void send_chat_message(const std::string &message, bool allies_only) override
Inherited form chat_handler.
Definition: chatbox.cpp:243
void add_active_window_message(const std::string &sender, const std::string &message, const bool force_scroll=false)
Add a message to the window for room "room".
Definition: chatbox.cpp:562
void close_window(std::size_t idx)
Definition: chatbox.cpp:513
void add_whisper_window_whisper(const std::string &sender, const std::string &message)
Add a whisper message to the whisper window.
Definition: chatbox.cpp:493
void close_window_button_callback(std::string room_name, bool &handled, bool &halt)
Definition: chatbox.cpp:447
virtual void add_chat_room_message_sent(const std::string &room, const std::string &message) override
Inherited form chat_handler.
Definition: chatbox.cpp:318
multi_page * chat_log_container_
Definition: chatbox.hpp:126
void process_message(const ::config &data, bool whisper=false)
Definition: chatbox.cpp:570
lobby_chat_window * whisper_window_open(const std::string &name, bool open_new)
Check if a whisper window for user "name" is open, if open_new is true then it will be created if not...
Definition: chatbox.cpp:377
void switch_to_window(lobby_chat_window *t)
Switch to the window given by a valid pointer (e.g.
Definition: chatbox.cpp:120
std::size_t active_window_
Definition: chatbox.hpp:132
virtual void add_whisper_sent(const std::string &receiver, const std::string &message) override
Inherited form chat_handler.
Definition: chatbox.cpp:282
virtual void add_chat_message(const std::time_t &time, const std::string &speaker, int side, const std::string &message, events::chat_handler::MESSAGE_TYPE type=events::chat_handler::MESSAGE_PRIVATE) override
Inherited form chat_handler.
Definition: chatbox.cpp:266
void process_network_data(const ::config &data)
Definition: chatbox.cpp:620
void increment_waiting_whispers(const std::string &name)
Mark the whisper window for "name" as having one more pending message.
Definition: chatbox.cpp:463
std::function< void(void)> active_window_changed_callback_
Definition: chatbox.hpp:134
listbox * roomlistbox_
Definition: chatbox.hpp:124
void increment_waiting_messages(const std::string &room)
Mark the room window for "room" as having one more pending message.
Definition: chatbox.cpp:477
void signal_handler_receive_keyboard_focus(const event::ui_event event)
Definition: chatbox.cpp:629
void send_to_server(const ::config &cfg) override
Definition: chatbox.cpp:458
virtual void add_chat_room_message_received(const std::string &room, const std::string &speaker, const std::string &message) override
Inherited form chat_handler.
Definition: chatbox.cpp:333
void load_log(std::map< std::string, chatroom_log > &log, bool show_lobby)
Definition: chatbox.cpp:90
virtual void add_whisper_received(const std::string &sender, const std::string &message) override
Inherited form chat_handler.
Definition: chatbox.cpp:294
void finalize_setup()
Initializes the internal sub-widget pointers.
Definition: chatbox.cpp:73
void chat_input_keypress_callback(const SDL_Keycode key)
Definition: chatbox.cpp:139
void add_room_window_message(const std::string &room, const std::string &sender, const std::string &message)
Add a message to the window for room "room".
Definition: chatbox.cpp:548
void active_window_changed()
Definition: chatbox.cpp:105
std::vector< lobby_chat_window > open_windows_
Definition: chatbox.hpp:130
bool whisper_window_active(const std::string &name)
Definition: chatbox.cpp:359
A generic container base class.
Main class to show messages to the user.
Definition: message.hpp:36
Base container class.
Definition: grid.hpp:32
grid & add_row(const widget_item &item, const int index=-1)
When an item in the list is selected by the user we need to update the state.
Definition: listbox.cpp:58
const grid * get_row_grid(const unsigned row) const
Returns the grid of the wanted row.
Definition: listbox.cpp:229
bool select_row(const unsigned row, const bool select=true)
Selects a row.
Definition: listbox.cpp:242
void remove_row(const unsigned row, unsigned count=1)
Removes a row in the listbox.
Definition: listbox.cpp:78
int get_selected_row() const
Returns the first selected row.
Definition: listbox.cpp:267
const grid & page_grid(const unsigned page) const
Returns the grid for the page.
Definition: multi_page.cpp:119
void remove_page(const unsigned page, unsigned count=1)
Removes a page in the multi page.
Definition: multi_page.cpp:75
grid & add_page(const widget_item &item)
Adds single page to the grid.
Definition: multi_page.cpp:43
void select_page(const unsigned page, const bool select=true)
Selects a page.
Definition: multi_page.cpp:104
std::string get_value()
Definition: scroll_text.cpp:76
virtual void set_label(const t_string &label) override
Definition: scroll_text.cpp:62
void set_value(const t_string &label)
Definition: scroll_text.hpp:47
@ END
Go to the end position.
Definition: scrollbar.hpp:58
void scroll_vertical_scrollbar(const scrollbar_base::scroll_mode scroll)
Scrolls the vertical scrollbar.
unsigned get_vertical_scrollbar_item_position() const
Returns current position of the vertical scrollbar.
void set_vertical_scrollbar_item_position(const unsigned position)
Move the vertical scrollbar to a position.
virtual void set_use_markup(bool use_markup)
std::string get_value() const
virtual void set_value(const std::string &text)
The set_value is virtual for the password_box class.
bool is_composing() const
void save_to_history()
Saves the text in the widget to the history.
Definition: text_box.hpp:132
Base class for all widgets.
Definition: widget.hpp:55
NOT_DANGLING T * find_widget(const std::string &id, const bool must_be_active, const bool must_exist)
Gets a widget with the wanted id.
Definition: widget.hpp:742
void set_visible(const visibility visible)
Definition: widget.cpp:479
const std::string & id() const
Definition: widget.cpp:110
window * get_window()
Get the parent window.
Definition: widget.cpp:117
@ visible
The user sets the widget visible, that means:
@ hidden
The user sets the widget hidden, that means:
void keyboard_capture(widget *widget)
Definition: window.cpp:1207
void notify_event(const std::string &name, const config &data)
Definition: manager.cpp:144
static plugins_manager * get()
Definition: manager.cpp:58
static prefs & get()
bool is_ignored(const std::string &nick)
bool is_friend(const std::string &nick)
std::string login()
bool auto_open_whisper_windows()
#define VGETTEXT(msgid,...)
Handy wrappers around interpolate_variables_into_string and gettext.
#define DBG_GUI_G
Definition: log.hpp:41
#define DBG_GUI_E
Definition: log.hpp:35
This file contains the window object, this object is a top level container which has the event manage...
Standard logging facilities (interface).
std::string escape_text(const std::string &text)
Escapes the pango markup characters in a text.
Definition: escape.hpp:33
void connect_signal_pre_key_press(dispatcher &dispatcher, const signal_keyboard &signal)
Connects the signal for 'snooping' on the keypress.
Definition: dispatcher.cpp:172
ui_event
The event sent to the dispatcher.
Definition: handler.hpp:115
void connect_signal_notify_modified(dispatcher &dispatcher, const signal_notification &signal)
Connects a signal handler for getting a notification upon modification.
Definition: dispatcher.cpp:203
void connect_signal_mouse_left_click(dispatcher &dispatcher, const signal &signal)
Connects a signal handler for a left mouse button click.
Definition: dispatcher.cpp:177
Generic file dialog.
std::map< std::string, widget_item > widget_data
Definition: widget.hpp:36
std::map< std::string, t_string > widget_item
Definition: widget.hpp:33
Functions to load and save images from/to disk.
Contains the implementation details for lexical_cast and shouldn't be used directly.
std::string italic(Args &&... data)
Definition: markup.hpp:140
std::string bold(Args &&... data)
Definition: markup.hpp:128
std::string span_color(const color_t &color, Args &&... data)
Definition: markup.hpp:68
lobby_info * get_lobby_info()
Returns the lobby_info object for the given session.
void do_notify(notify_mode mode, const std::string &sender, const std::string &message)
Definition: lobby_info.cpp:56
void send_to_server(const config &data)
Attempts to send given data to server if a connection is open.
notify_mode
Definition: lobby_info.hpp:154
std::string dsgettext(const char *domainname, const char *msgid)
Definition: gettext.cpp:434
std::size_t index(const std::string &str, const std::size_t index)
Codepoint index corresponding to the nth character in a UTF-8 string.
Definition: unicode.cpp:70
std::string join(const T &v, const std::string &s=",")
Generates a new string joining container items in a list.
bool word_match(const std::string &message, const std::string &word)
Check if a message contains a word.
bool word_completion(std::string &text, std::vector< std::string > &wordlist)
Try to complete the last word of 'text' with the 'wordlist'.
std::string_view data
Definition: picture.cpp:178
#define REGISTER_WIDGET(id)
Wrapper for REGISTER_WIDGET3.
chatbox_definition(const config &cfg)
Definition: chatbox.cpp:639
virtual std::unique_ptr< widget > build() const override
Definition: chatbox.cpp:664
std::string definition
Parameters for the styled_widget.
std::vector< state_definition > state
mock_char c
std::string missing_mandatory_wml_tag(const std::string &section, const std::string &tag)
Returns a standard message for a missing wml child (tag).
Add a special kind of assert to validate whether the input from WML doesn't contain any problems that...
#define VALIDATE_WML_CHILD(cfg, key, message)