17 #define GETTEXT_DOMAIN "wesnoth-lib"
135 #include <boost/test/unit_test.hpp>
137 #include <functional>
145 , dummy_args({
"wesnoth",
"--noaddons"})
202 T* create() {
return new T(); }
205 typedef std::pair<unsigned, unsigned> resolution;
206 typedef std::vector<std::pair<unsigned, unsigned>> resolution_list;
209 void test_resolutions(
const resolution_list& resolutions)
211 for(
const resolution& resolution : resolutions) {
214 dialog_tester<T> ctor;
215 const std::unique_ptr<modal_dialog> dlg(ctor.create());
216 BOOST_REQUIRE_MESSAGE(dlg.get(),
"Failed to create a dialog.");
221 std::string exception;
225 exception =
"gui2::layout_exception_width_modified";
227 exception =
"gui2::layout_exception_width_resize_failed";
229 exception =
"gui2::layout_exception_height_resize_failed";
231 exception =
e.dev_message;
232 }
catch(
const std::exception&
e) {
233 exception =
e.what();
237 BOOST_CHECK_MESSAGE(exception.empty(),
240 <<
" resolution = " << resolution.first
241 <<
'x' << resolution.second
242 <<
"\nException caught: " << exception <<
'.');
247 void test_popup_resolutions(
const resolution_list& resolutions)
249 bool interact =
false;
250 for(
int i = 0;
i < 2; ++
i) {
251 for(
const resolution& resolution : resolutions) {
253 if(resolution.first == 800 && resolution.second == 600) {
258 dialog_tester<T> ctor;
259 const std::unique_ptr<modeless_dialog> dlg(ctor.create());
260 BOOST_REQUIRE_MESSAGE(dlg.get(),
"Failed to create a dialog.");
265 std::string exception;
269 BOOST_REQUIRE_NE(window,
static_cast<void*
>(
nullptr));
272 exception =
"gui2::layout_exception_width_modified";
274 exception =
"gui2::layout_exception_width_resize_failed";
276 exception =
"gui2::layout_exception_height_resize_failed";
278 exception =
e.dev_message;
279 }
catch(
const std::exception&
e) {
280 exception =
e.what();
284 BOOST_CHECK_MESSAGE(exception.empty(),
287 <<
" resolution = " << resolution.first
288 <<
'x' << resolution.second
289 <<
"\nException caught: " << exception <<
'.');
297 #pragma warning(push)
298 #pragma warning(disable: 4702)
300 void test_tip_resolutions(
const resolution_list& resolutions
301 ,
const std::string&
id)
303 for(
const auto& resolution : resolutions) {
308 std::string exception;
311 ,
"Test message for a tooltip."
316 exception =
"gui2::layout_exception_width_modified";
318 exception =
"gui2::layout_exception_width_resize_failed";
320 exception =
"gui2::layout_exception_height_resize_failed";
322 exception =
e.dev_message;
323 }
catch(
const std::exception&
e) {
324 exception =
e.what();
328 BOOST_CHECK_MESSAGE(exception.empty(),
329 "Test for tip '" <<
id
331 <<
" resolution = " << resolution.first
332 <<
'x' << resolution.second
333 <<
"\nException caught: " << exception <<
'.');
340 const resolution_list& get_gui_resolutions()
342 static resolution_list result {
359 test_resolutions<T>(get_gui_resolutions());
371 for(std::size_t
i = 0;
i < 2; ++
i) {
373 test_popup_resolutions<T>(get_gui_resolutions());
379 void test_tip(
const std::string&
id)
383 for(std::size_t
i = 0;
i < 2; ++
i) {
385 test_tip_resolutions(get_gui_resolutions(),
id);
401 test<addon_connect>();
405 test<addon_license_prompt>();
409 test<campaign_difficulty>();
417 test<editor_choose_addon>();
425 test<core_selection>();
433 test<depcheck_confirm_change>();
437 test<depcheck_select_new>();
445 test<editor_edit_pbl>();
449 test<editor_edit_pbl_translation>();
457 test<editor_edit_label>();
461 test<editor_edit_side>();
465 test<editor_edit_scenario>();
469 test<editor_generate_map>();
473 test<editor_new_map>();
477 test<editor_resize_map>();
481 test<faction_select>();
489 test<folder_create>();
493 test<formula_debugger>();
497 test<game_cache_options>();
505 test<game_version>();
513 test<game_save_message>();
517 test<game_save_oos>();
521 test<generator_settings>();
525 test<gui_test_dialog>();
533 test<install_dependencies>();
537 test<language_selection>();
545 test<lobby_player_info>();
549 test<log_settings>();
557 test<mp_alerts_options>();
565 test<mp_join_game_password_prompt>();
573 test<mp_method_selection>();
581 test<simple_item_selector>();
585 test<screenshot_notification>();
589 test<select_orb_colors>();
593 test<reachmap_options>();
597 test<statistics_dialog>();
601 test<surrender_quit>();
609 test<transient_message>();
617 test<wml_message_left>();
621 test<wml_message_right>();
625 test<wml_message_double>();
629 test<achievements_dialog>();
633 test<addon_server_info>();
637 test<mp_match_history>();
641 test<gui2::dialogs::migrate_version_selection>();
645 test_popup<debug_clock>();
649 test_tip(
"tooltip_large");
657 test<tod_new_schedule>();
662 test<editor_edit_unit>();
670 std::set<std::string> omitted {
685 "addon_uninstall_list",
688 "network_transmission",
689 "synched_choice_wait",
691 "preferences_dialog",
694 "mp_host_game_prompt",
702 "attack_predictions",
708 "gamestate_inspector",
710 "sp_options_configure",
711 "campaign_selection",
717 for(
const std::string& item : widgets_tested)
719 widget_list.erase(item);
721 BOOST_CHECK_EQUAL(omitted.count(item), 0);
723 for(
const std::string& item : omitted)
725 widget_list.erase(item);
729 BOOST_CHECK_EQUAL(widget_list.size(), 0);
730 for(
const std::string&
id : widget_list) {
731 PLAIN_LOG <<
"Window '" <<
id <<
"' registered but not tested.";
740 message dlg(
"title",
"message",
true,
false,
false);
743 BOOST_CHECK(
e.user_message ==
_(
"Failed to show a dialog, which doesn’t fit on the screen."));
748 BOOST_ERROR(
"Didn't catch the wanted exception, instead caught nothing.");
751 BOOST_AUTO_TEST_SUITE_END()
780 std::string host_name =
"host_name";
790 std::string license_terms = R
"(Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis ante nibh, dignissim ullamcorper tristique eget, condimentum sit amet enim. Aenean dictum pulvinar lacinia. Etiam eleifend, leo sed efficitur consectetur, augue nulla ornare lectus, vitae molestie lacus risus vitae libero. Quisque odio nunc, porttitor eget fermentum sit amet, faucibus eu risus. Praesent sit amet lacus tortor. Suspendisse volutpat quam vitae ipsum fermentum, in vulputate metus egestas. Nulla id consequat ex. Nulla ac dignissim nisl, nec euismod lectus. Duis vitae dolor ornare, convallis justo in, porta dui.
792 Sed faucibus nibh sit amet ligula porta, non malesuada nibh tristique. Maecenas aliquam diam non eros convallis mattis. Proin rhoncus condimentum leo, sed condimentum magna. Phasellus cursus condimentum lacus, sed sodales lacus. Sed pharetra dictum metus, eget dictum nibh lobortis imperdiet. Nunc tempus sollicitudin bibendum. In porttitor interdum orci. Curabitur vitae nibh vestibulum, condimentum lectus quis, condimentum dui. In quis cursus nisl. Maecenas semper neque eu ipsum aliquam, id porta ligula lacinia. Integer sed blandit ex, eu accumsan magna.)";
818 const config items(
"difficulty");
829 dialog_tester() : state(
config {
"campaign_type",
"scenario"}),
ng(state)
845 dialog_tester() : vcfg(cfg), r(rbase) {}
863 struct dialog_tester<
prompt>
875 std::vector<config> cores;
889 std::vector<time_of_day> times;
904 std::string
label =
"Label text to modify";
905 bool team_only =
false;
915 std::string text =
"text to modify";
918 return new edit_text(
"title",
"label", text);
925 std::string
label =
"Label text to modify";
926 std::string category =
"test";
927 bool immutable =
false, fog =
false, shroud =
false;
961 std::string
id, name, descr;
962 int turns = 0, xp_mod = 50;
963 bool defeat_enemies =
false, random_start =
false;
975 dialog_tester() :
info(
t) {}
1015 std::string title =
"Title";
1027 std::string title =
"Title";
1029 std::string
message =
"message";
1040 bool ignore_all =
false;
1041 std::string title =
"Title";
1043 std::string
message =
"message";
1064 std::string
id =
"";
1079 dialog_tester() : connection(
"",
""), li()
1084 return new mp_lobby(li, connection, selected_game);
1092 dialog_tester() : connection(
"",
"")
1102 struct dialog_tester<
gui2::dialogs::migrate_version_selection>
1111 void add_chat_message(
const std::time_t&,
1112 const std::string&,
int,
const std::string&,
1114 void send_chat_message(
const std::string&,
bool) {}
1116 void clear_messages() {}
1123 fake_chat_handler ch;
1128 : connection(
"",
"")
1152 return new message(
"Title",
"Message",
false,
false,
false);
1160 dialog_tester() : state(
config {
"campaign_type",
"multiplayer"})
1172 std::string password;
1182 std::string report_text;
1189 static std::vector<std::string> depcheck_mods {
"mod_one",
"some other",
"more"};
1214 return new mp_login(
"wesnoth.org",
"label",
true);
1239 static theme_info make_theme(
const std::string& name)
1247 static std::vector<theme_info> themes;
1253 std::vector<theme_info> dialog_tester<theme_list>::themes {make_theme(
"classic"), make_theme(
"new"), make_theme(
"more"), make_theme(
"themes")};
1258 std::vector<std::unique_ptr<map_generator>> map_generators;
1262 if(
i[
"scenario_generation"] ==
"default") {
1263 auto generator_cfg =
i.optional_child(
"generator");
1264 if (generator_cfg) {
1271 BOOST_REQUIRE_MESSAGE(result,
"Failed to create a dialog.");
1313 std::string folder_name;
1332 std::vector<std::string> args;
1335 dialog_tester() : opts(args),
game(opts) {}
1345 static std::vector<std::string> files;
1348 return new wml_error(
"Summary",
"Post summary", files,
"Details");
1351 std::vector<std::string> dialog_tester<wml_error>::files {
"some",
"files",
"here"};
1383 config era_cfg, side_cfg;
1384 std::vector<const config*> eras;
1388 : era_cfg(), side_cfg(), eras(1, &era_cfg)
1389 , flg(eras, side_cfg, false, false, false)
1402 dialog_tester() :
data(cfg) {}
1414 dialog_tester() : create_eng(state) {}
1427 dialog_tester() :
t() , stats_record(), stats(stats_record) {}
1447 std::string
id =
"id";
1468 movetype[
"name"] =
"Test Movetype";
1471 movetype.add_child(
"movement_costs");
Add-ons (campaignd) client class.
A config object defines a single node in a WML file, with access to child nodes.
config & add_child(config_key_type key)
Singleton class to manage game config file caching.
void add_define(const std::string &define)
Add a entry to preproc defines map.
static config_cache & instance()
Get reference to the singleton object.
void clear_defines()
Clear stored defines map to default values.
void get_config(const std::string &path, config &cfg, abstract_validator *validator=nullptr)
Gets a config object from given path.
A class grating read only view to a vector of config objects, viewed as one config with all children ...
static game_config_view wrap(const config &cfg)
Dialog that allows user to create custom unit types.
A test dialog for testing various gui2 features.
Main class to show messages to the user.
This shows the dialog to select a previous version of Wesnoth to migrate preferences from and redownl...
Abstract base class for all modal dialogs.
virtual const std::string & window_id() const =0
The ID of the window to build.
bool show(const unsigned auto_close_time=0)
Shows the window.
The popup class shows windows that are shown non-modal.
virtual const std::string & window_id() const
The ID of the window to build.
This shows the dialog to confirm surrender and/or quitting the game.
This class implements the title screen.
Dialog that takes new schedule ID and name from the player.
Shows a transient message.
Shows a dialog with two portraits, one on each side.
Shows a dialog with the portrait on the left side.
Shows a dialog with the portrait on the right side.
base class of top level items, the only item which needs to store the final canvases to draw on.
void draw()
Draws the window.
The basic "size" of the unit - flying, small land, large land, etc.
This class represents the collective information the client has about the players and games on the se...
FLG stands for faction, leader and gender.
static std::shared_ptr< save_index_class > default_saves_dir()
Returns an instance for managing saves in filesystem::get_saves_dir()
This class stores all the data for a single 'side' (in game nomenclature).
A variable-expanding proxy for the config class.
A class that represents a TCP/IP connection to the wesnothd server.
Networked add-ons (campaignd) client interface.
Declarations for File-IO.
static std::string _(const char *str)
std::string label
What to show in the filter's drop-down list.
std::string id
Text to match against addon_info.tags()
std::map< std::string, addon_info > addons_list
bool load_language_list()
Defines the exception classes for the layout algorithm.
map_generator * create_map_generator(const std::string &name, const config &cfg, const config *vars)
Various uncategorised dialogs.
void point(int x, int y)
Draw a single point.
bool delete_file(const std::string &filename)
std::string read_file(const std::string &fname)
Basic disk I/O - read file.
void write_file(const std::string &fname, const std::string &data, std::ios_base::openmode mode)
Throws io_exception if an error occurs.
Game configuration data as global variables.
void load_config(const config &v)
void show(const std::string &window_id, const t_string &message, const point &mouse, const SDL_Rect &source_rect)
Shows a tip.
void remove()
Removes a tip.
std::string get_modal_dialog_id(const modal_dialog &dialog)
std::string get_modeless_dialog_id(const modeless_dialog &dialog)
std::set< std::string > & registered_window_types()
Returns the list of registered windows.
bool new_widgets
Do we wish to use the new library or not.
void send_to_server(const config &data)
Attempts to send given data to server if a connection is open.
game_display & get_fake_display(const int width, const int height)
Gets a fake test display.
std::string get_unknown_exception_type()
Utility function for finding the type of thing caught with catch(...).
std::vector< std::string > split(const config_attribute_value &val)
This file contains the settings handling of the widget library.
std::string filename
Filename.
The basic class for representing 8-bit RGB or RGBA colour values.
The paths manager is responsible for recording the various paths that binary files may be located at.
Exception thrown when the height resizing has failed.
Exception thrown when the width has been modified during resizing.
Exception thrown when the width resizing has failed.
This class represents the information a client has about another player.
static config main_config
std::unique_ptr< game_config_manager > config_manager
std::vector< std::string > dummy_args
static const std::string widgets_file
Helper class, don't construct this directly.
BOOST_AUTO_TEST_CASE(modal_dialog_test_addon_auth)
BOOST_FIXTURE_TEST_SUITE(test_map_location, MLFixture)
static map_location::direction s
Add a special kind of assert to validate whether the input from WML doesn't contain any problems that...