The Battle for Wesnoth  1.19.28+dev
Namespace List
Here is a list of all namespaces with brief descriptions:
[detail level 12345]
 ►NaboutDisplay credits about all contributors
 ►Nactions
 ►NaiA small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all
 Napple_notifications
 Nbackwards_compatibility
 Nbase64
 ►Nboost
 Ncairo
 ►Ncampaignd
 Nchrono
 Ncompression
 Ncrypt64
 ►Ncursor
 Ndbus
 ►Ndesktop
 Ndetail
 NdialogsVarious uncategorised dialogs
 ►Ndraw
 Ndraw_managerA global draw management interface
 ►NeditorManage the empty-palette in the editor
 ►NeventsHandling of system events
 ►Nfilesystem
 ►NfontGraphical text output
 ►Ngame
 ►Ngame_configGame configuration data as global variables
 ►Ngame_eventsDomain specific events
 ►NguiGeneral purpose widgets
 ►Ngui2Generic file dialog
 ►Nhalo
 ►Nhelp
 ►NhotkeyKeyboard shortcuts for game actions
 ►NimageFunctions to load and save images from/to disk
 ►NimplementationContains the implementation details for lexical_cast and shouldn't be used directly
 Nio
 ►Nlg
 Nlua_audio
 ►Nlua_check_impl
 Nlua_colors
 Nlua_common
 ►Nlua_cpp
 ►Nlua_fileops
 ►Nlua_formula_bridge
 Nlua_gui2
 Nlua_map_location
 ►Nlua_mapgen
 Nlua_mathx
 Nlua_preferences
 Nlua_raceThis namespace contains bindings for lua to hold a pointer to a race, and to access and modify it
 Nlua_rng
 Nlua_stringx
 Nlua_teamThis namespace contains bindings for lua to hold a pointer to a team, and to access and modify it
 Nlua_terrainfilter
 Nlua_terrainmap
 Nlua_unit_typeThis namespace contains bindings for lua to hold a reference to a unit type and access its stats
 Nlua_units
 Nlua_widget
 Nlua_wml
 ►Nmarkup
 ►NmpMain entry points of multiplayer mode
 ►Nmp_sync
 ►Nn_ref_counter
 ►Nn_unit
 NnetworkHigh level network layer for config object transport
 ►Nnetwork_asio
 ►Nng
 Norb_status_helper
 ►Npathfind
 Npref_constants
 ►NpreferencesModify, read and display user preferences
 ►Nrandomness
 Nreplace_if_failed_idx
 NreportsUnit and team statistics
 Nresources
 ►Nsavegame
 ►Nschema_validation
 ►Nsdl
 Nseed_rng
 NsettingsContains the general settings which have a default
 Nsimd
 ►Nsimple_wml
 ►NsoundAudio output for sound and music
 ►Nsoundsource
 Nsp
 ►Nspirit_po
 ►Nstatistics_record
 ►NstdSTL namespace
 ►Nstoryscreen
 ►Nstring_enums
 Nsurface_helper
 ►Nt_translation
 Ntest_throw
 ►Ntest_utils
 ►NtooltipsTooltips
 Ntranslation
 ►Nucs4
 ►Nucs4_convert_impl
 ►Nunit_abilities
 ►Nunit_displayContains a number of free functions which display units
 ►Nunit_filter_impl
 Nunit_helper
 Nutf16For Win32 API
 ►Nutf8Functions for converting Unicode wide-char strings to UTF-8 encoded strings, back and forth
 ►Nutils
 ►Nvariable_info_implementation
 ►Nvideo
 ►Nwb
 ►Nwesnothd
 ►Nwfl
 ►Nwindows_tray_notification
 ►Nxbrz